Spells in Solasta: Crown of the Magister are forms of magical properties that are specifically used by certain classes in the game. Spells can be used against enemies to deal damage and to inflict negative status effects, and, it can also be used to conjure magical energy to support the team such as healing effects and various buffs. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits. This page covers a full list of the different spells that are found in the game.
Solasta Spells
Spell | Target | Range | Duration | Casting Time | Description | Classes | Spell Type |
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![]() Acid Splash |
2 | 12 ![]() |
Instant | Action | Launch an acid bolt. | Wizard, Cleric | Cantrips |
![]() True Strike |
1 | 6 ![]() |
1 round | Action | Increases your chance to hit a target you can see, one time. | Wizard, Rogue | Cantrips |
![]() Ray of Frost |
1 | Ranged Hit 12 ![]() |
1 round | Action | Launch a freeziing ray at an enemy to damage and slow them. | Wizard | Cantrips |
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Self | - | 1 minute | Action | Grants 3 temporary hit points for one minute. | Wizard, Rogue | Cantrips |
![]() Shadow Dagger |
1 | 24 ![]() |
Instant | Action | Launches an illusionary dagger that causes psychic damage. | Wizard, Rogue | Cantrips |
![]() Shocking Grasp |
1 | Melee Hit | Instant | Action | Damage and daze an enemy on a successful touch. | Wizard | Cantrips |
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1 | 2 ![]() |
Instant | Action | Fire a poison spray at an enemy you can see. | Wizard | Cantrips |
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Item | Touch | 1 Hour | Action | An object you can touch emits a powerful light for a limited time. | Wizard , Cleric | Cantrips |
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1 | Ranged Hit 24 ![]() |
Instant | Action | Launch a fire bolt | Wizard | Cantrips |
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1 | Melee Hit | Instant | Action | Lower a target's AC and prevent reaction until the start of its next turn. | Wizard, Rogue | Cantrips |
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1 | 12 ![]() |
1 round | Action | The target sees an illusional bee flying harassing him/her and has Disadvantage on Concentration Checks until the start of its next turn. | Wizard, Rogue | Cantrips |
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1 | Ranged Hit 24 ![]() |
1 round | Action | Deal damage to one enemy and prevent healing for a limited time. | Wizard, Rogue | Cantrips |
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1 | 24 ![]() |
1 minute | Action | Create dancing lights that move at your command. | Wizard | Cantrips |
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1 | Touch | Instant | Action | Touch a dying ally to stabilize them. | Cleric | Cantrips |
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1 | Touch | ?? | Action | Grant an ally a one-time bonus to saving throws | Cleric | Cantrips |
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1 | Touch | ?? | Action | Increase an ally's ability checks for a limited time. | Cleric | Cantrips |
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1 | Touch | Instant | Action | Strike an enemy with radiant damage. | Cleric | Cantrips |
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3 | 24![]() |
Instant | Bonus Action | Target up to three objects that can be illuminated (mana lamps, torch holders) up to 24 cells away to light them up. Sparkle projectiles never miss. | Wizard | Cantrips |
[IMG]Shine | 1 | 10![]() |
1 minute | Action | Target an enemy creature within 10 cells. On a failed Wisdom saving throw, the creature will emit light and illuminate its surroundings for one minute. A new saving throw can be performed at the end of each of the creature's turn to cancel the effect. | Cleric | Cantrips |
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3 ![]() |
12 ![]() |
Instant | Action | Spray a cone of fire in front of you. | Spellblade, Wizard, Cleric | |
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1 | 6 ![]() |
1 hour | Action | Makes an ally of an enemy, | Wizard | Lvl 1 Spells |
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3 ![]() |
- | 1 round | Action | Project a spray that blinds enemies for one minute | Wizard, Rogue | Lvl 1 Spells |
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Self | - | 10 minutes | Action | Detect nearby magic objects or creatures | Wizard , Cleric , Paladin, Rogue | Lvl 1 Spells |
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Self | - | 10 minutes | Bonus act. | Gain movement points and become able to dash as a bonus action for a limited time. | Wizard | Lvl 1 Spells |
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Self | - | Instant | 1 minute | Identity the hidden properties of an object. | Wizard, Rogue | Lvl 1 Spells |
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1 | 6 ![]() |
1 minute | Action | Make an enemy helping with irresistible laughter. | Wizard | Lvl 1 Spells |
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4 ![]() |
24 ![]() |
1 hour | Action | Generate a sphere of thick fog for a limited time. | Wizard | Lvl 1 Spells |
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5 | 12 ![]() |
1 minute | Reaction | Provide a sale landing when you or an ally fails. | Wizard | Lvl 1 Spells |
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Self | - | 1 hour | Action | Gain a few temporary hit points for a limited time. | Wizard, Rogue | Lvl 1 Spells |
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1 | Touch | 1 minute | Action | Increase an ally's jumping distance | Wizard, Ranger | Lvl 1 Spells |
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1 | Touch | 8 Hours | Action | Provide magical armor to an ally who doesn't wear armor. | Wizard, Rogue | Lvl 1 Spells |
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3 | 24 ![]() |
Instant | Action | Strike one or more enemies with projectiles that can't miss. | Wizard | Lvl 1 Spells |
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1 | Touch | 10 minutes | Action | Touch an ally to give them protection from evil or good creatures for a limited time. | Wizard, Paladin, Rogue | Lvl 1 Spells |
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Self | - | 0 rounds | Reaction | Increase your AC bt 5 just before you would take a hit. | Wizard, Rogue | Lvl 1 Spells |
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3 cell cubes orginating from you | - | Instant | Action | Emit a wave of force that causes damage and pushes creatures and onjects away. | Wizard | Lvl 1 Spells |
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4 ![]() |
18![]() |
1 minute | Action | Put a number of enemies to sleep for a limited time. | Wizard | Lvl 1 Spells |
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1 | Touch | ?? | ?? | An ally gains temporary hit points and cannot be frightened for a limited time. | Paladin | Lvl 1 Spells |
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1 | 12![]() |
?? | ?? | Increases an ally's AC by 2 for a limited | Paladin , Cleric | Lvl 1 Spells |
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1 | Touch | ?? | ?? | Heal an ally by touch | Paladin, Ranger | Lvl 1 Spells |
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Self | ?? | ?? | ?? | Gain additional radiant damage for a limited time. | Paladin | Lvl 1 Spells |
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3 | 6![]() |
?? | ?? | Increase your allies' saving throws and attack rolls for a limited time | Cleric | Lvl 1 Spells |
[IMG]Comprehend Languages | Self | Self | 1 hour | Action | For the duration of the spell, you understand the literal meaning of any spoken word that you hear. | Wizard | Lvl 1 Spells |
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1 | Melee Hit | ?? | ?? | Deal necrotic to an enemy you hit. | Cleric | Lvl 1 Spells |
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1 | Ranged hit 18![]() |
Instant | Action | Launch an acid arrow. | Wizard | |
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1 | 6![]() |
1 minute | Action | Blind an enemy for one minute | Wizard | |
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Self | - | 1 minute | Action | Makes you blurry and harder to hit for up to one minute. | Wizard | |
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3![]() |
12![]() |
10 minutes | Action | Create an area of magical darkness | Wizard | Lvl 2 Spells |
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1 | - | 1 hour | Action | Make an ally invisible for a limited time. | Wizard | Lvl 2 Spells |
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1 | 12![]() |
1 minute | Action | Paralyze a humanoid you can see for a limited time. | Wizard | Lvl 2 Spells |
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3![]() |
12![]() |
1 minute | Action | Summons a movable, burning sphere. | Wizard | Lvl 2 Spells |
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1 | Touch | 8 hours | Action | Grant Darkvision to the target | Wizard | Lvl 2 Spells |
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1 | 12![]() |
8 hours | Action | Magically open locked doors, chests, and the like. | Wizard | Lvl 2 Spells |
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1 | 12![]() |
10 minutes | Action | Allow a creature to levitate and gain control of its aerial movement for a limited time. | Wizard | Lvl 2 Spells |
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Item | Touch | 1 hour | Bonus act. | A nonmagical weapon becomes a +1 weapon for up to one hour. | Wizard | Lvl 2 Spells |
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Ground | 6![]() |
Instant | Bonus act | Teleports you to a free cell you can see, no more than 6 cells away. | Wizard | Lvl 2 Spells |
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1 | Touch | 1 hour | Action | Touch an ally to allow them to climb walls like a spider for a limited time. | Wizard | Lvl 2 Spells |
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Self | - | 1 hour | Action | You can see invisible creatures | Wizard | Lvl 2 Spells |
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3 | 24![]() |
Instant | Action | Fling rays of fire at one or more enemies. | Wizard | Lvl 2 Spells |
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1 | 12![]() |
1 minute | Action | Weaken an enemy so they deal less damage for one minute | Wizard | Lvl 2 Spells |