Shadow Dagger

Illusion Cantrip

Launches an illusionary dagger that causes psychic damage.




 24 cell-icon-solasta-wiki-guide-small

Casting Time



V, S



Saving Throw


Special Effects

1d8 Psychic Damage (save to negate)


Psychic Damage, Spell

At Higher Levels

At caster levels 5, 11, and 17: +1 die

Shadow Dagger is a Cantrip in Solasta: Crown of the Magister. Cantrips feature the most basic and easy Spells characters can use for all intent and purposes. Cantrips can be cast infinitely and do not use up a Spell Slot.



Shadow Dagger Information

  • Spell Type: Cantrip
  • Casting Time: Action
  • Spell Duration: Instant
  • Spell Effect: Launches an illusionary dagger that causes psychic damage.

Spell Special Effects:

  • 1d8 Psychic Damage (save to negate)

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.



Shadow Dagger Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:



Shadow Dagger Tips & Builds

  • Shadow Dagger is not part of the SRD 5.1 Ruleset and created by Tactical Adventures.
  • Due to its psychic damage, the Shadow Dagger cantrip is a decent damage spell. Generally speaking, very few creatures have immunity or resistance to this type of damage.



Solasta: Crown of the Magister Cantrips
Acid Splash  ♦  Annoying Bee  ♦  Chill Touch  ♦  Dancing Lights  ♦  Dazzle  ♦  Fire Bolt  ♦  Guidance  ♦  Light  ♦  Poison Spray  ♦  Ray of Frost  ♦  Resistance  ♦  Sacred Flame  ♦  Shadow Armor  ♦  Shine  ♦  Shocking Grasp  ♦  Spare The Dying  ♦  Sparkle  ♦  True Strike

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