Level 3 Evocation
daylight spell solasta wiki guide

Summon a globe of bright light.


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Casting Time



V, S


1 hour

Saving Throw


Spell Effects

Summon "Daylight" for you to control.

Removes Darkness, area of darkness.


Summoning, Remove Darkness, Area of Effect, Concentration, Spell

Daylight is a Spell in Solasta: Crown of the Magister. Daylight is a Level 3 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.



Daylight Information

  • Spell Type: Level 3 Spell
  • Casting Time: Action
  • Spell Duration: 1 hour
  • Spell Effect: Summon a globe of bright light.

Spell Special Effects:

  • Summon "Daylight" for you to control.
  • Removes Darkness
  • Removes area of darkness.

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.

Spell Range: Sphere

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Daylight Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:



Daylight Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia



Solasta: Crown of the Magister Level 3 Spells
Beacon of Hope  ♦  Bestow Curse  ♦  Conjure Animal  ♦  Counterspell  ♦  Create Food  ♦  Dispel Magic  ♦  Fear  ♦  Fireball  ♦  Fly  ♦  Haste  ♦  Hypnotic Pattern  ♦  Lightning Bolt  ♦  Mass Healing Word  ♦  Protection from Energy  ♦  Remove Curse  ♦  Revivify  ♦  Slow  ♦  Spirit Guardians  ♦  Stinking Cloud  ♦  Tongues  ♦  Vampiric Touch  ♦  Wind Wall

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