DaylightLevel 3 Evocation |
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Summon a globe of bright light. Target 4 Range 12 Casting Time Action Components V, S Duration 1 hour Saving Throw n/a Spell Effects Summon "Daylight" for you to control. Removes Darkness, area of darkness. Properties Summoning, Remove Darkness, Area of Effect, Concentration, Spell |
Daylight is a Spell in Solasta: Crown of the Magister. Daylight is a Level 3 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.
Daylight Information
- Spell Type: Level 3 Spell
- Casting Time: Action
- Spell Duration: 1 hour
- Spell Effect: Summon a globe of bright light.
Spell Special Effects:
- Summon "Daylight" for you to control.
- Removes Darkness
- Removes area of darkness.
Spell Components:
- Verbal: This spell requires the chanting of mystic words.
- Somatic: Requires a free use of at least one hand to perform this spell.
Spell Range: Sphere
Daylight Requirements
Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:
- Cleric
- Lv. 5 Wizard (Greenmage)
- Lv. 5 Paladin (Oath of Tirmar)
Daylight Tips & Builds
- ???
- Other Notes, Tips, and Trivia