Factions in Solasta: Crown of the Magister is a representation of different groups of individuals that has its own beliefs, interests, allies, and enemies. Different factions usually, will give the player various quests, information regarding the lore, unique items, weapons, as well as different outcomes. During your adventures, you will meet people from various factions. Good relations with a faction can bring many advantages. You improve your relations with a faction by doing jobs for them or promoting their interests. This page covers a list of all the factions in Solasta: Crown of the Magister.
How do I increase the Reputation?
In Solasta: Crown of the Magister, Factions are actually represented as unique vendors/merchants. Throughout your journey, you will come across interactable environments where your characters will try to decipher, discover secrets, and uncover historical points of interest in order to obtain a faction-related item known as Documents. You will acquire some documents early in the game, but it will only be relevant or the feature of turning in these items to a faction becomes available after you acquire the Imperial Crown.
You can identify which faction is intersted in the document by checking the item in your inventory and providing it to them will increase your reputation, apart from providing documents, you can also partake in completing certain Secondary Quests from Caer Cyflen's mission board and by speaking to certain contacts of the faction (for example, when you speak to Maddy Greenisle who is the contact for the Tower of Knowledge, if you tell her that "you just miss her" it can slighlty increase your reputation with that faction.
Factions such as the Principality of Masgarth is a story-related faction so progressing throughout the game will automatically boost your reputation with them. Increasing your reputation with a faction will unlock unique items in the faction's shop and provide you with discounts as well - to identify the requirements for the items sold by the faction to be available, hover over that item to see the required reputation status, and if you want to learn more about the factions in the game, you can open the journal and choose "Factions".
How to find the Factions?
There are six Factions that can be found in Solasta: Crown of the Magister, the Principality of Masgarth is the primary faction that is related to the main story of the game, as well as the Scavengers, so players won't be able to miss out on interacting with these two factions. While the other four, Antiquarians, Arcaneum, Circle of Danatar, and the Tower of Knowledge can all be located in Caer Cyflen.
Each faction are represented by a contact NPC (for example, the Circle of Danatar's contact is Joriel Foxeye, while the Antiquarians would be Halman Summer. To identify these contact NPCs, open the map while you are in Caer Cyflen and you'll see a faction icon above the portrait of the NPC.
- Joriel Foxeye, contact of the Circle of Danatar: Sells unique Weapons, Armor, and Scrolls.
- Heddlon Surespell, contact of the Arcaneum: Sells Primed Equipment used for crafting and Scrolls.
- Halman Summer, contact of the Antiquarians: Sells magical Accessories, some Armor pieces, and a few Ingredients for crafting.
- Maddy Greenisle, contact of the Tower of Knowledge: Sells Manuals or crafting recipes. Reading these will allow you to craft the related item.
The Guild of Antiquarians grew up as an informal information-sharing networking within the Snow Alliance, composed of those explorers and scholars interpid enough to study the Marches.
The Arcaneum is the magical arm of the New Empire, descended from an Old Empire Organization of the same name.
Circle of Danatar
The Circle grew up in the Principality of Masgarth as a school for adventures, out of a minor magic school from the Old Empire.
Principality of Masgarth
Located close to a strategic pass into the Badlands, the principality came under pressure from its neighbors.
The scavengers are a neutral organization based in the Principality of Masgarth. They travel the Marches and the Badlands, visiting locations that have been cleared by adventures and recovering any remaining loot.
Tower of Knowledge
The Tower of Knowledge is based in the kingdom of Gallivan. It began several centuries ago as a local effort to preserve and recover the lost knowledge of the Manacalon Empire.
Solasta Lost Valley DLC Factions
A faction of crafters and scavengers, based in the jungle
An elusive group with unlcear motives
Citizens of the valley's capital
The faction of the valley's ruler
Enemies of the Dominion, determined to overthrow it
No one put up anything on Factions. It took me a while to figure all of this out. But it appears as follows:
Sympathy = 15 - 34 Reputation.
Alliance = 35 -54 Reputation
Brotherhood = 55+
In Early Access, it appears as though the following is the best Min - Max wise, and not so much flavor wise. Flavor wise is completely up to personal taste. I failed to open 2 boxes in Goblin Camp. 1 is glitched in Bone Tower. However after playing through twice, I can confirm that you can get the following faction reputations.
Principality of Masgarth = 30 (Think this is default, buys you nothing. Not sure if you can improve this either.)
Arcaneum 55+ = Can buy Belt of Giant Strength, Belt of Dwarvenkind, Ring of Protection (+1), Broach of Shielding (Immune to magic missles), Staff of Fire (Firewall, and Fireball charges only Wizard can equip.), Staff of Lightning (Think is Glitched.), Staff of Magic Missile.
Antiquarians 35+ = Can buy +1 Shields, +1 Crossbow bolts, +1 Arrows.
Tower of Knowledge = Can buy most of the Craft Scroll Recipes but not Fireball Scroll and the good ones. Can even Craft Potion of Heroism but it is a Paladin Spell.