Attributes in Solasta: Crown of the Magister are characteristics or statistics that affect players in-game. These are set game mechanics that determine certain aspects of a game and are usually measurable. For example, these attributes will determine how effective a character's defense is or how many cell blocks they are able to move during combat. 


Solasta: Crown of the Magister Attributes

Attribute Name Description
Armor Class
The Armor Class (AC) represents how well the character avoids being hit in battle.
The number of cells this creature can move during a combat round
A bonus applied to actions or checks for which the character is proficient.
Initiative determines the order of turns during combat
The maximum number of hit points your character can sustain before falling unconscious.

Strength measures bodily power, athletic training and the extent to which you can exert raw physical force.

Hitpoint Bonus Per Level
The additional hit points that you gain on top of your hit dice, at each level.
Critical Threshold
The lowest result on D20 to score a critical hit.
Character Level
The number of experience levels that this character has achieved, combining all class levels
Channel Divinity Number
The number of time you can use the Channel Divinity action between rests
The number of attacks the character can perform per turn.
The number of experience points the character has gathered in your adventures. Next level: {0} xp

Dexterity measures agility, reflexes, and balance.


Constitution measures health, stamina, and vital force.

  • Important for: All Classes

Intelligence measures mental acuity, the accuracy of recall, and the ability to reason.


Wisdom reflects how attuned you are to the world around you and represents perceptiveness and intuition.


Charisma measures your ability to interact effectively with others. It includes such factors as confidence and eloquence, and it can represent a charming or commanding personality.

  • Important for: Bard, Sorcerer, Warlock

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