Skills in Solasta: Crown of the Magister are talents that determine how proficient your character is at performing and passing different tasks. Skills are usually categorized into two groups, active and passive. Active Skills are usually used during exploration or in battle, while passive skills are additional buffs or effects that are added to the player or party's different stats, all skills roll a 20 sided dice. This page covers a list of all the Skills in Solasta: Crown of the Magister.
Athletics is a Strength Skill that determines how well you can climbing, jumping, or swimming.
Stealth is a Dexterity skill that determines how fast the detection gauge fils up when sneaking around enemies.
The investigation skill is an Intelligence skill that focuses on looking for clues and make deductions based on those clues.
Your Intelligence check measures your ability to recall lore about terrain, plants and animals, the weather, and natural cycles.
Animal Handling is a Wisdom skill that revolves around empathy and knowledge against domesticated animals.
Your Wisdom check decides whether you can determine the true intentions of a creature, such as when searching out a lie or predicting someone's next move.
Medicine determines the knowledge of diagnosing illness, crafting healing potions, and experience on stabilizing dying allies.
A Wisdom skill that measures your general awareness of your surroundings and the keenness of your senses.
The Survival skill determines your proficiency when it comes to tracking, hunting, and guiding your group towards maneuvering around the wild.
A Charisma skill that determines how you can influence others through overt threats, hostile actions, and physical violence.
Performance is a Charisma skill that determines how well you can delight an audience with music, dance, acting, storytelling, or some other form of entertainment.