Fighting Styles in Solasta: Crown of the Magister is a passive buff granted specifically to the Fighter, Ranger and Paladin Class. Players get to select a specialty during Character Customization for the Fighter Class and at a higher level of the Paladin and Ranger class. Passive buffs are granted to the character if they meet certain criteria such as equipping ranged weapons, wielding x2 melee weapons with two hands, and many more. This page covers a list of all the Fighting Styles presented in the game.
Classes and Fighting Styles
These passive styles are combat specialties that any of the selected Classes can choose from. These are specific to only three classes, Fighter, Ranger and Paladin Class. These classes will also then have a set of fighting styles that will be available to them. The Fighter is the special class that has the ability to take their pick amongst all fighting styles while the other classes are limited to a few options. Below are the Classes and their available fighting styles. View details of the fight style bonuses further below.
- Fighter: Choose among any fighting style
- Ranger: Archery, Defense, Dueling or Two Weapon Fighting.
- Paladin: Defense, Dueling, Great Weapon Fighting or Protection.
Helpful Pages
- Classes: View all other available classes and their unique features and combat abilities.
- Combat: View how combat interactions are made in game and choose your fighting style accordingly depending on your playstyle
- Weapons: View all weapon options and ranged options that can complement your desired fighting style
- Armor: View all armor options
Solasta Fighting Styles

Archery
Gain +2 bonus to attack rolls with Ranged Weapons.

Defense
While you are wearing armor, you gain a +1 bonus to Armor Class (AC).

Dueling
Gain +2 bonus to damage rolls with the equipped melee weapon in one hand and no other weapons.

Great Weapon Fighting
Grants the ability to reroll a die when you roll a 1 or 2 on a damage die for an attack you make with a melee weapon wielded with two hands.

Protection
If you are wielding a shield, you can use your reaction to impose disadvantage on the attack roll when you see a creature attacks a target other than you within 5 feet.

Two Weapon Fighting
Adds an ability modifier to the damage of the second attack if you are engaging in two-weapon fighting.
- Anonymous
Does Dueling work with two-handed weapons? Like, if one hand is holding a great sword and the other hand is also holding the same great sword; does that count against "in one hand" ?
- Anonymous
Where is the Thrown Weapon Style. Have to admit I am saddened that it is missing
- Anonymous
can you change your fighting style when you get an ASI?
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