Fighting Styles in Solasta: Crown of the Magister is a passive buff granted specifically to the Fighter, Ranger and Paladin Class. Players get to select a specialty during Character Customization for the Fighter Class and at a higher level of the Paladin and Ranger class. Passive buffs are granted to the character if they meet certain criteria such as equipping ranged weapons, wielding x2 melee weapons with two hands, and many more. This page covers a list of all the Fighting Styles presented in the game.


Classes and Fighting Styles

These passive styles are combat specialties that any of the selected Classes can choose from. These are specific to only three classes,  FighterRanger and Paladin Class. These classes will also then have a set of fighting styles that will be available to them. The Fighter is the special class that has the ability to take their pick amongst all fighting styles while the other classes are limited to a few options. Below are the Classes and their available fighting styles. View details of the fight style bonuses further below. 

Helpful Pages

  • Classes: View all other available classes and their unique features and combat abilities. 
  • Combat: View how combat interactions are made in game and choose your fighting style accordingly depending on your playstyle
  • Weapons: View all weapon options and ranged options that can complement your desired fighting style
  • Armor: View all armor options


Solasta Fighting Styles

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Gain +2 bonus to attack rolls with Ranged Weapons.

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While you are wearing armor, you gain a +1 bonus to Armor Class (AC).

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Gain +2 bonus to damage rolls with the equipped melee weapon in one hand and no other weapons.


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Great Weapon Fighting

Grants the ability to reroll a die when you roll a 1 or 2 on a damage die for an attack you make with a melee weapon wielded with two hands.

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If you are wielding a shield, you can use your reaction to impose disadvantage on the attack roll when you see a creature attacks a target other than you within 5 feet.

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Two Weapon Fighting

Adds an ability modifier to the damage of the second attack if you are engaging in two-weapon fighting.

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