Armor in Solasta: Crown of the Magister features various sets and pieces that provide defenses and additional bonuses to the playable character. Armor grants defenses against various enemies and also provides different fixed and random modifiers that affect the player stats.

Armor pieces are usually obtained as rewards from completing quests, purchased from merchants, looted from various locations, or are dropped by enemies and bosses. This page will indicate a list of all the Armor Pieces in Solasta: Crown of the Magister which will include its description and values. You can find detailed information on its location and properties on each individual page linked below.

Categories of Armor in Solasta

  • Heavy Armor: Of all the armor categories, heavy armor offers the best protection. These suits of armor cover the entire body and are designed to stop a wide range of attacks. 
  • Medium Armor: Medium armor offers more protection than light armor, but il also impairs movement more. 
  • Light Armor: Made from supple and thin materials, light armor favors agile adventurers since it offers some protection without sacrificing mobility. 
  • No Armor: This kind of basic clothing does not offer any natural protection 
  • Shield: A shield is made from wood or metal and is carried in one hand. You can benefit from only one shield at a time.

Armor Slots in Solasta

Armor can also be equipped as different articles of clothing that are fitted to different slots. These are sorted into the following categories. 

How to get Armor in Solasta

Armor in Solasta can be either found, looted from Enemies, purchased or are received as rewards for completing various quests and tasks. Players may encounter Merchant NPCs and Vendors such as Gorim Ironsoot. Merchants that man a General Store for Adventurer's may have some weapons available for purchase. Aligning with the vendor's Factions may even earn you a better deal for their wares. Other than purchasing them, they can be looted from enemies after battle or found in hidden highlighted areas or items such as baskets and drawers as you progress through the main campaigns or the different quests in the game. 

How to choose your Armor

Much like Weapons in Solasta, characters will need to have the appropriate proficiency to equip certain Light to Heavy set Armors. Proficiencies for equipment are granted by Classes during Character Creation, but some can also be gained from Races and SubracesBackgroundsSubclasses, and Feats.

Armor Proficiency SRD 5.1

Anyone can put on a suit of armor or strap a shield to an arm. Only those proficient in the armor’s use know how to wear it effectively, however. Your class gives you proficiency with certain types of armor. If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving throw, or attack roll that involves Strength or Dexterity, and you can’t cast spells.

 

 

Solasta All Armor

 

Grid View
Table View

 

Shoulders Armor

 

 

Torso Armor

 

 

 

  

 

 

  

  

 

  

 

  

  

 

 

Wrists Armor

 

 

Hands Armor

 

 

Belts

 

 

Feet Armor

 

 

Accessories

 

 

Quick Search of All Armor

You can also click the header to sort the table.

Name Type Effect Sell Value gold currency icon solasta wiki guide Weight
Imperial Crown Head +1 to Saving Throws 10000 1
Headband of Intellect Head Your INT score is 19 while you are wearing this headband. It has no effect on you if your INT score is already 19 or higher. 1000 1
Cloak of Arachnida Shoulders Resistance to poison: damage is halved. 2500 2
Cloak of Elvenkind Shoulders Advantage on DEX (Stealth) ability checks. 1600 1
Cloak of Protection Shoulders +1 to Saving Throws and AC 1000 2
Bracers of Archery Wrists Grants proficiency with the Longbow and Shortbow. And gains +2 bonus on damage rolls on ranged attacks made with such weapons. 1000 0.3
Bracers of Defense Wrists +2 to AC when not wearing Armor or Shield. 100 0.3
Bracers of Sparkle Wrists Cast Sparkle (at will) 500 0.5
Gauntlets of Ogre Power Hands Your Strength scrore is 19 while you are wearing this belt. It has no effect on you if your STR score is already 21 or higher. 1000 1
Primed Leather Light Armor 11 + DEX Bonus 100 10
Primed Breastplate Medium Armor 14 + DEX Bonus 600 20
Primed Scale Mail Medium Armor 14 + DEX Bonus 200 20
Primed Chain Mail Heavy Armor 16, No DEX bonus 250 32
Primed Half Plate Medium Armor 15 + DEX Bonus 1250 24
Primed Plate Heavy Armor 18, No DEX bonus 2000 40
Adamantine Plate Armor Heavy Armor 18, No DEX bonus 2000 40
Breastplate +1 Medium Armor 15 + DEX Bonus 1350 20
Chain Mail of Sturdiness Heavy Armor 17, No DEX bonus 1000 32
Dwarven Plate Heavy Armor 20, No DEX bonus 4500 40
Colthannin Chain Medium Armor 16, No DEX bonus 1200 24
Leather Armor +1 Light Armor 12 + DEX Bonus 750 8
Leather Armor +2 Light Armor 13 + DEX Bonus 2560 8
Plate +1 Heavy Armor 19, No DEX bonus 2750 40
Adventuring Wizard's Clothing Clothing 10 + DEX Bonus 2 3
Leather Armor Light Armor 11 + DEX Bonus 10 10
Scale Mail Medium Armor 14 + DEX Bonus 50 20
Chain Mail Heavy Armor 16, No DEX bonus 75 32
Belt of Giant Strength (Fire) Belt Your Strength scrore is 25 while you are wearing this belt. It has no effect on you if your STR score is already 21 or higher. 8000 2
Belt of Giant Strength (Hill) Belt Your Strength scrore is 21 while you are wearing this belt. It has no effect on you if your STR score is already 21 or higher. 1000 2.1
Boots of Levitation Feet Cast Levitate (every 1 hour) 2000 1
Boots of Elvenkind Feet Advantage on DEX (Stealth) ability checks. 400 1
Boots of Striding and Springing Feet Minimal Speed: 6 (Walk),  Can jump at maximum distance without risk. 400 1
Boots of Winterlands Feet Resistance to Cold: damage is halved. 1000 2
Slippers of Spider Climbing Feet Can move along walls. 800 1
Holy Symbol (Amulet) Accessory Allows the wielder to cast Spells that require the material component. 5 0.5
Amulet of Health Accessory Your Constitution score is 19 while you wear this amulet. Does not apply any effect if your CON is 19 or above. 750 0.1
Brooch of Shielding Accessory Immune to Magic Missile Spell. 55 0.1
Circlet of Blasting Accessory Cast Scorching Ray (1 charge) 800 0.5
Necklace of Fireballs Accessory Cast Fireball (1 charge) 5000 1
Periapt of Health Accessory Immunity to the Diseased condition. 500 0.1
Periapt of Proof Against Poison Accessory Immunity to the Poisoned condition. 2000 0.1
Stone of Good Luck Accessory +1 to Ability Checks and Saving Throws 1000 0.1
Ring of Darkvision Accessory Grants Darkvision: See normally in dim light, and in natural darkness. 800 0.1
Ring of Feather Falling Accessory Cannot be hurt by falls. 500 0.1



Tired of anon posting? Register!
    • Anonymous

      Man armors below +1 look better than upgraded stuff you get later in game. Not only that they are same just different ugly colors. Dwarven plate is the only one that stands out and even that only looks cool on female and ridiculous ugly on male.

      • Anonymous

        Found Scale Mail +1 near the end of the hidden passage from Caer Lem it was in the second chest on the left side before the exit.

      Load more
      ⇈ ⇈