Solasta: Crown of the Magister Official Wiki Guide: Walkthrough, Builds, Races, Classes, Equipment, Armor, Weapons, Spells, and many more!
Solasta: Crown of the Magister ♦ Patch Notes ♦ Early Access ♦ Controls ♦ DLC ♦ Combat ♦ Dungeon Maker ♦ FAQs
Character Creation ♦ Races and Subraces ♦ Classes ♦ Deity ♦ Backgrounds ♦ Abilities ♦ Saving Throws ♦ Skills ♦ Features ♦ Feats ♦ Fighting Styles ♦ Actions ♦ Proficiencies ♦ Conditions ♦ Attributes
Locations ♦ Enemies ♦ NPCs ♦ Quests ♦ Companions ♦ Factions ♦ Lore ♦ Companions
Solasta: Crown of the Magister Wiki Guide
Solasta: Crown of the Magister is a tactical Turn-Based RPG developed and published by Tactical Adventures. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield in a game that is based on the SRD 5.1 Ruleset. Solasta: Crown of the Magister brings back the thrill, tactics, and deep storytelling of tabletop games. As you play, you'll feel yourself reaching for your dice and miniatures. It's time to dive into the world of Solasta. Roll for initiative!
Solasta Game Information
Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part of the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality, and rolling for their stats. You make the choices, dice decide your destiny.
Minimum PC Specs
- OS: Windows 7 / 8.1 / 10
- Processor: AMD FX 4300 / Intel Core i5-3570K
- Memory: 8 GB RAM
- Graphics: Radeon R9 285 / GeForce GTX 950
- DirectX: Version 11
- Storage: 20 GB available space
- Sound Card: DirectX compatible sound card
Recommended PC Specs
- OS: Windows 10
- Processor: AND Ryzen 3 1300X / Intel Core i5-7400
- Memory: 8 GB RAM
- Graphics: Radeon RX 590 / GeForce GTX 1060
- DirectX: Version 11
- Storage: 30 GB available space
- Sound Card: DirectX compatible sound card
Solasta Key Features
- An Epic Team Adventure: Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
- Discover a Mysterious & Dynamic World: Delve into long-forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
- Prepare to Think in Three Dimensions: The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
- True to the Tabletop: Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, furthering our vision of making the most faithful video game adaptation with the Tabletop Ruleset!
Early Access for Solasta: Crown of the Magister is available on October 20, 2020 via Steam. The Early Access version of Solasta included Act 1 and a teensy bit of Act 2 – which should be more than 10h of content to go through. Every ancestry, class and archetype is unlocked during Early Access, with the maximum level capped to 6.
Solasta fully released on May 27th 2021
Solasta Crown of the Magister Updates
Solasta Inner Strength DLC
Price TBA - November 14, 2022
Hey there folks! Mark your calendars because we're here with a date for the next DLC! With the Monk, Bard & Warlock joining the party, we've finally completed the full SRD class lineup in Solasta. To think we originally planned to release the game with only 4 - Fighter, Rogue, Cleric, Wizard - and now we're up to 12... All of this is only possible thanks to your support! But that's not all there is, the long awaited Dragonborns also make their appearance in this new DLC. Inner Strength, coming up November 14th - don't miss it!
New DLC Features:
- Three new Backgrounds: The Ascetic, The Artist & The Occultist (note: these new backgrounds do not have a background quest in the Crown of the Magister campaign)
- 17 new feats to give our martial classes some more love!
- Gamepad support on PC is finally here <3
- Boss monsters have now been activated in the Dungeon Creator! Use them at your own risk and peril!
- New Classes, each with their own set of new Subclasses!
- The Fiend (SRD)
- The Hive (Solasta)
- The Timekeeper (Community)
- The Tree (Lost Valley)
- College of Lore (SRD)
- College of Hope (Solasta)
- College of Heroism (Community)
- College of Tradition (Lost Valley)
- Way of the Open Hand (SRD)
- Way of Survival (Solasta)
- Way of Light (Community)
- Way of Freedom (Lost Valley)
Solasta Lost Valley
The Lost Valley DLC adds a new level 1 - 12 campaign adventure with additional story content, enemies to face, subclasses, and co-op features. Upon purchase of the DLC, each Class will gain one new available Subclass. Players can take a party into the land of the Dominion with a newly selected subclass type for an all new experience.
In addition to the all new campaign content, new features, environments and monsters will also be available for when playing through the Dungeon Maker.
Not all Manacalon lords heeded the call to arms when the Rift opened – some chose to stay behind to protect imperial secrets, some others simply wanted to save their own skin. What none expected however was the sheer magnitude of the Cataclysm. Even small isolated enclaves were left in tatters and yet somehow, someway, the old Manacalon ways survived in the Valley of the Dominion. Forgotten by all, the rare visitors only stumbled upon it by accident… and have never been able to leave.
Solasta Primal Calling
Unleash your wild side with the Primal Calling DLC!
Buying this DLC unlocks two new classes (for a total of 6 new subclasses), one new ancestry and one new background.
- The Barbarian Class, with its 3 subclasses: Path of the Berserker (SRD), Path of the Magebane (Solasta), Path of Stone (Community)
- The Druid Class, with its 3 subclasses: Circle of the Land (SRD), Circle of Kindred Spirit (Solasta), Circle of Winds (Community)
- The Half-Orc Ancestry
- The Wanderer Background, with its brand new background quest located in Copparan
Everything we know about Solasta Crown of the Magister
A turn by turn cRPG experience that abides by the Dungeons and Dragons 5E edition rule guide. This makes the game ideal for tabletop D&D fans who want a change of environment, but want to continue the adventure. With Solasta, fans of the game can now play on the go with friends online, Choosing the Classes and Subclasses of their choice or choose to play a solo campaign.
Its turn-based play style and Class choices keep it reminiscent of the classic tabletop game, keeping true to the original elements and structure of a regular D&D campaign. Original players can then apply the strategies they're used to and now have the choice to play a well-loved game and pre-established set of rules on an all new digital platform. Traverse the different locations and complete quests while collecting new Armor and Weapons for the journey.
Combat Tips & Tricks in Solasta
Combat in Solasta is done turn by turn for each character and requires strategy and constant tactical positioning into order to deal successful attacks. Basics start with moving each character while observing the environment. Each character will be presented with a set of available Actions that will be affected by your positioning and surroundings. While engaged in combat, a grid will appear indicating how many spaces are around the area. Move towards or away from any enemy or objects during your turn. Each character can also move towards cover if needed. After completing each chacters turn, anticipate a turn from each enemy character in the area as well.
While in combat, your available actions will be displayed. These appear as attacks, dash, dodge, disengage, shove and can depend on each chacaters skills and abilities. Available Spells will also be displayed here if there is a mage within the party.
If anticipating a negative response, or players may consider Disengaging to avoid taking damage. Disengage uses your main action, though, so you won't be able to attack or Dash during this turn. To attack an enemy using your default weapon, mouse over them and left-click. You can also cast an attack spell or switch weapon configurations and use another weapon - a ranged one, for example. Depending on the character, some special abilities are also available to use.
Whenever a creature moves out of reach of an enemy that can see it, that enemy can use their reaction to perform a melee attack. Of course, you can use opportunity attacks too. Always be careful when you're within melee range of an enemy - you can't just walk away!
Clicking Dodge uses your main action and provides the following benefits: Until the start of your next turn, all attackers you can see have disadvantage on their rolls to hit, and you have an advantage on Dexterity saving throws.
The main abilities to take note of in Solasta are Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma. These affect your stamina, reflexes and interactions around each character. Each party can have a character with different strengths.
While trekking through the Locations of Solasta, players may want to consider approaching dim areas with caution or with stealth to gain insight and advantage before engaging in combat. Activating Cautious mode makes you slower, but it grants two benefits: hidden objects and traps are easier to find, and you are harder for enemies to spot. Approaching with Stealth can also give the opportunity to begin with a Surprise attack or a Sneak Attack which will give your character an advantage on the roll to it.
Quests in Solasta
Quests in Solasta were created to encourage exploration of each location, unlocking new locations and sights, and meeting new NPCs along the way. The base game quests were sorted into two main types of quests. Main Quests and Secondary Quests. Main Quests for the main storyline were sorted into acts that act like chapters for the storyline. The initial introduction quests were made in order to introduce players to the game mechanics, features, items and actions, taking each character into different scenarios where each feature must be applied in the situation in order to progress. This includes basic mechanics, and introduces players to the Journal. Basic tutorial prompts will also pop up during this stage such as how to light dim areas with torches, how to locate highlighted points of interest and interact with it, looting, and basic battle information. The Main Story really begins once you reach the Legacy Council.
Secondary Quests were also created to add additional mini stories players can participate in in order to obtain additional rewards and gain experience. Interact with NPCs you come across and look out for any highlighted objects to make sure you don't miss a Secondary Quest. Some of these Secondary Quets must be completed in order to unlock new ones. Others occur as standalone quests. There are also specific type of secondary quests that are unique to each Background. These are unique to each background found during Character creation. A Background type like the Lowlife or Acolyte will have their own quest to complete encouraging players to explore different builds and play as different Classes and backgrounds, and adding more experiences to the game play.
Character Creation in Solasta
Starting from the beginning, Solasta provides a number of Classes, Subclasses, Races and Backgrounds to choose from, giving players the freedom to create or recreate builds to optimize their combat and party experiences. Since this game was built to be enjoyed either solo or as a party, player can have the freedom to create their own party and choose the races and classes for each member. On Solasta, fans of D&D can officially have a visual representation of their party and modify them to their liking. During the first stages of the game players can determine their Races and Subraces which will affect specific buffs and effects exclusive to each race, they can then also choose their Background and Class. As a community game, sharing builds and party combinations are encouraged so create the best gaming experience. Players may find or feel free to share their party or character builds here.
Solasta Key Features
Traveling is done from the map. Unlike regular fast travel you can view the characgter's route as they gather food have a chance to encounter different occurrences and interactions. This can be adjusted from the main travel page where it will display approximately how long the journey to the selected destination will take a the selected pace. These Travel settings can be modified to decide when the travel route is Interupted for you to make additional actions.
When traveling, A slow pace lets you move cautiously, trying to remain hidden from monsters. A normal pace is faster but riskier. A fast pace is the quickest of them all but can be dangerous. Rangers will be very useful while in their preferred terrain. You will find more food and are less likely to be surprised by enemies.
Interactive Features include casting Magic Spells and Preparing them. Some Classes may already have tha ability to cast spells. Many spellcasters know more spells than they can recall at any given time. Prepared spells represent those a character can use by spending spell slots. Available Spells for your character during combat may be found and casted from the action bar during the character's turn. Check your heroes' list of known spells and choose which ones you want to prepare. Spells that are not prepared cannot be cast. Many characters know more spells than they can prepare, so choose carefully.
Spells are not only beneficial during combat, but can be used to enter hard to reach areas, light dim areas of identify magic items. Character can jump, ascend to reach hidden chests that may contain magic item. These items can be identified to reveal their properties, which will make it beneficial to have a character who can cast this spell. Otherwise, it can be done for a fee in most shops.
Crafting is also a feature done to obtain different objects that can be used for combat and adventures. Most notable items that can be crafted are usually Potions, Scrolls, Poisons and Enchanted Equipment which may require specific tools in order to successfully craft the item. Crafting more will allow character to become Proficient with certain Crafting Tools. You'll need specific Skills to make successive checks against the recipe's DC.
Solasta Equipment Types
Various Equipment pieces were provided to enhance each player's build. Each equipment piece has also been sorted into their own specific Armor classes. These go from Heavy Armor, Medium Armor, Light Armor, No Armor and Sheilds. These pieces can be equipped on to a character's Shoulders, Torso, Wrists, Hands, and Feet. Additional slots can be equipped with other accessories such as Belts Necklaces and Rings.
Weapons also come in an array of types much like regular D&D campaigns. The typical weapons you will find would be categorized as a quarterstaff, mace, battleaxe, rapier, dagger, longsword, scimitar, club, handaxe, spear, greataxe, Morningstar, Warhammer, maul, greasword, whip and, shortbow, longbow, variations and upgrades of these main categories to fit to any build or character type. Players can now visualize and implement their desired characteristics, armor and builds to create a character and party to suit their existing D&D characters or give them a chance to create new ones.
FEXTRALIVE CODED THIS WIKI!
This is a great game, but there are A LOT of little bugs that don't really break the game, but get annoying. If they could fix these glitches this would be a fabulous game.
Playing on Xbox and unable to read a recipe
I am unable to get my ranger to level up after a long rest. The level up button doesn't seem to work. I have been thinking about purchasing the DLC's, but if this can't be solved, then I will not invest money in a broken game.