Conditions in Solasta: Crown of the Magister are environmental effects or status effects that can be dealt by both players and enemies. Conditions are extra states or game mechanic changes that can affect characters and players. They can have a positive or negative effect on players in-game. Examples of these effects could put players in a weakened state, give them the inability to move, vulnerability, inability to be injured by falling, and other effects. Below is a list of Conditions and their effects on players in-game.

How are Conditions dealt in Solasta?

Conditions are effects that usually cause negative impacts on the receiver and are applied to creatures or characters that affect the receiver for a temporary period, or until it is dispelled by an action. These are usually dealt as a result of a spell, a class feature, a monster’s attack, or other effect. Conditions usually include an impairment, or if casted on oneself can even bring an advantage. 

Condition Mechanics in Solasta

Once affected by a condition, characters can be affected for a short period unless they actively find a way to clear the effect before it wears off. Characters cannot be affected by one condition twice at the same time, so the effects of the condition will not stack or multiply. However, multiple different conditions may affect one character and will each have their own effective duration.   

Conditions in Solasta and SRD V5

The overall Dungeons and Dragons mechanics and ruleset was based on V5 of the SRD or the System Reference Document available online. Information on all available conditions in the tabletop game can be found on page 358-359. Some of the effects of the list conditions below will reference the conditions found in the document.

Solasta Conditions found in SRD V5 

Asides from the basic Conditions that can be found on the System Reference document, the list below includes all positive and negative effects that can affect characters in Solasta. Original Basic conditions in the game include: 

 

Solasta: Crown of the Magister Conditions & Effects

Damage Types

Bludgeoning

Blunt force attacks-hammers. falling, constriction. and the like-deal bludgeoning damage.

 

Cold

The infernal chill radiating from an ice devil's spear and the frigid blast of a white dragon's breath deal cold damage.

 

Fire

Red dragons breathe fire, and many spells conjure flames to deal fire damage

 

Force

Force is pure magical energy focused into a damaging form. Most effects that deal force damage are spells, including magic missile and spiritual weapon

 

Lightning

A lightning bolt spell and a blue dragon's breath deal lightning damage.

 

Necrotic

Necrotic damage, dealt by certain undead and a spell such as chill touch. withers matter and even the soul.

 

Piercing

Puncturing and impaling attacks, including spears and monsters' bites, deal piercing damage

 

Poison

Venomous stings and the toxic gas of a green dragon's breath deal poison damage.

 

Psychic

Mental abilities deal psychic damage.

 

Radiant

Radiant damage, dealt by a cleric's flame strike spell or an angel's smiting weapon, sears the flesh Iike fire and overloads the spirit with power

 

Slashing

Swords, axes, and monsters' claws deal slashing damage

 

Thunder

A concussive burst of sound. such as the effect of the thunderwave spell, deals thunder damage.

  

Conditions & Effects

 

Quick Search of All Conditions & Effects 

 Click the header to sort the table. 

Icon Condition Name Effect
acidified condition character information solasta wiki guide
Acidified
??
annoyed condition character information solasta wiki guide
Annoyed
??
back from the dead condition character information solasta wiki guide
Back from the Dead
??
bane spell solasta wiki guide
Baned
Penalties to saving throws
bless spells solasta wiki guide
Blessed
Bonuses to saving throws
 blinded condition character information solasta wiki guide
Blinded
Cannot see anything
blurred condition character information solasta wiki guide
Blurred
??
charmed condition character information solasta wiki guide
Charmed
Cannot attack the charmer
critical character condition character information solasta wiki guide
Critical Character
??
dark vision condition character information solasta wiki guide
Dark Vision
??
dazzled condition character information solasta wiki guide
Dazzled
??
dead condition character information solasta wiki guide
Dead
Cannot act until revived or resurrected
deafened condition character information solasta wiki guide
Deafened
Cannot hear anything
detect evil good condition character information solasta wiki guide
Detect Evil and Good (Condition)
Able to detect evil and good around
detect magic condition character information solasta wiki guide
Detect Magic (Condition)
Able to detect magic around
disengaging condition character information solasta wiki guide
Disengaging
??
divine favor condition character information solasta wiki guide
Divine Favor (Condition)
Deals additional radiant damage
dodging condition character information solasta wiki guide
Dodging
Defense increased
doomed condition character information solasta wiki guide
Doomed
Vulnerable to poison and piercing damage until end of the next turn
warning dying condition character information solasta wiki guide
Dying
Will die soon unless stabilized
enhanced ability condition character information solasta wiki guide
Enhanced Ability
??
warning encumbered condition character information solasta wiki guide
Encumbered
Slowed by weight
exhausted condition character information solasta wiki guide 
Exhausted
Weakened by exhaustion
expeditious retreat spells solasta wiki guide
Expeditious Retreat (Condition)
Can dash more than usually
feather fall spells solasta wiki guide 
Feather Falling
Cannot get hurt by falls
fly spell solasta wiki guide
Flying
Able to fly
 frightened condition character information solasta wiki guide
Frightened
Unable to approach the source of fear
image placeholder condition character information solasta wiki guide
Giant Strength
STR becomes 21
 image placeholder condition character information solasta wiki guide
Grappled
Cannot move
 guided condition character information solasta wiki guide
Guided
Focused to attack a specific enemy
 haste spell solasta wiki guide
Hasted
Moves and acts faster
 warning encumbered condition character information solasta wiki guide
Heavily Encumbered
Slowed by weight
heroism condition character information solasta wiki guide 
Heroism (Condition)
Additional temporary Hit Points
image placeholder condition character information solasta wiki guide 
Highlighted
Vulnerable to a certain enemy
image placeholder condition character information solasta wiki guide 
Hindered
Movement reduced
 hunters mark spells solasta wiki guide
Hunter's Mark (Condition)
Vulnerable to Hunter's Mark caster
 incapacitated condition character information solasta wiki guide
Incapacitated
Unable to take actions or reactions
 invisible condition character information solasta wiki guide
Invisible
Cannot be seen without magic
jump spells solasta wiki guide
Jump (Condition)
Jump distance increased
levitate spells solasta wiki guide
Levitating
Doesn't touch the ground
light sensitive saboteur condition character information solasta wiki guide
Light Hypersensitive
Hurt by light
light sensitive condition character information solasta wiki guide
Light Sensitive
Disadvantaged by light
mage armor condition character information solasta wiki guide
Mage Armored
Protected by a magic armor
asleep condition character information solasta wiki guide
Magically Asleep
Unable to act until awaken
image placeholder condition character information solasta wiki guide
Mobile
Unaffected by opportunity attacks
negative condition character information solasta wiki guide
Negative
??
on fire condition character information solasta wiki guide
On Fire
Affected by Fire
pass without trace condition character information solasta wiki guide
Pass Without Trace (Condition)
??
image placeholder condition character information solasta wiki guide
Paralyzed
Unable to move or defend
image placeholder condition character information solasta wiki guide
Petrified
Turned into stone, can hardly be hurt
poisoned condition character information solasta wiki guide 
Poisoned
Weakened by poisoning
possessed condition character information solasta wiki guide
Possessed
Controlled by a supernatural being
positive condition character information solasta wiki guide
Positive
??
positive airborne condition character information solasta wiki guide
Positive Airborne
??
positive movement condition character information solasta wiki guide
Positive Movement
??
positive temporary hitpoints condition character information solasta wiki guide
Positive Temporary Hitpoints
??
 prone condition character information solasta wiki guide
Prone
Can only move by crawling, vulnerable to close attacks
 protected from evil good condition character information solasta wiki guide
Protected from Evil and Good
Protected against creatures of Evil or Good nature
protected by spirit guardians condition character information solasta wiki guide
Protected by Spirit Guardians
??
protected inside magic circle condition character information solasta wiki guide
Protected Inside Magic Circle
??
ray of frost condition hindered condition character information solasta wiki guide
Ray of Frost (Condition)
??
reckless condition character information solasta wiki guide
Reckless
??
image placeholder condition character information solasta wiki guide
Resisting
Resistance increased
 restrained condition character information solasta wiki guide
Restrained
Unable to move and can hardly fight
restricted inside magic circle condition character information solasta wiki guide
Restricted Inside Magic Circle
??
warning severely wounded condition character information solasta wiki guide
Severely Wounded
Will soon die
shielded condition character information solasta wiki guide
Shielded
Armor Class increased
shielded by faith condition character information solasta wiki guide
Shielded by Faith
 ??
shielded by mage armor condition character information solasta wiki guide
Shielded by Mage Armor
 ??
shocking grasp condition character information solasta wiki guide
Shocked
Cannot take reactions
slowed condition character information solasta wiki guide
Slowed
??
spider climb condition character information solasta wiki guide
Spider Climb (Condition)
Able to climb as a spider
stealthy condition character information solasta wiki guide
Stealthy
Actively hiding
image placeholder condition character information solasta wiki guide
Stunned
Unable to act or defend
surprised condition character information solasta wiki guide
Surprised
Unable to act during one round
targeted condition character information solasta wiki guide
Targeted
??
image placeholder condition character information solasta wiki guide 
Guided Bolt Target
Vulnerable to the next attack
 false life spells solasta wiki guide
False Life (Condition)
Additional temporary Hit Points
true strike cantrips solasta wiki guide
True Strike (Condition)
Focused on attacking
image placeholder condition character information solasta wiki guide 
Turned
Affected by divine power
unconscious condition character information solasta wiki guide
Unconscious
Unable to act until awoken
warning wounded condition character information solasta wiki guide 
Wounded
Lost some Hit Points

 




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    • Anonymous

      So much misinformation or outright missing data. For 'deafened,' for example, we KNOW the English definition. The page doesn't address how the condition affects GAMEPLAY lol. Also missing: how does 'frozen' affect gameplay? It's not even listed.

      • Anonymous

        Blessed, stealthy, and many other states listed above are not called conditions. Please check SRD pg 358 or PHB pg 290 for an accurate list of conditions.

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