Conditions in Solasta: Crown of the Magister are environmental effects or status effects that can be dealt by both players and enemies. Conditions are extra states or game mechanic changes that can affect characters and players. They can have a positive or negative effect on players in-game. Examples of these effects could put players in a weakened state, give them the inability to move, vulnerability, inability to be injured by falling, and other effects. Below are a list of Conditions and their effects on players in-game.

 

Solasta: Crown of the Magister Conditions

 

Damage Types

Bludgeoning

Blunt force attacks-hammers. falling, constriction. and the like-deal bludgeoning damage.

 

Cold

The infernal chill radiating from an ice devil's spear and the frigid blast of a white dragon's breath deal cold damage.

 

Fire

Red dragons breathe fire, and many spells conjure flames to deal fire damage

 

Force

Force is pure magical energy focused into a damaging form. Most effects that deal force damage are spells, including magic missile and spiritual weapon

 

Lightning

A lightning bolt spell and a blue dragon's breath deal lightning damage.

 

Necrotic

Necrotic damage, dealt by certain undead and a spell such as chill touch. withers matter and even the soul.

 

Piercing

Puncturing and impaling attacks, including spears and monsters' bites, deal piercing damage

 

Poison

Venomous stings and the toxic gas of a green dragon's breath deal poison damage.

 

Psychic

Mental abilities deal psychic damage.

 

Radiant

Radiant damage, dealt by a cleric's flame strike spell or an angel's smiting weapon, sears the flesh Iike fire and overloads the spirit with power

 

Slashing

Swords, axes, and monsters' claws deal slashing damage

 

Thunder

A concussive burst of sound. such as the effect of the thunderwave spell, deals thunder damage.

 

 

Conditions

Icon Condition Name Effect
acidified-condition-character-information-solasta-wiki-guide
Acidified
??
annoyed-condition-character-information-solasta-wiki-guide
Annoyed
??
back-from-the-dead-condition-character-information-solasta-wiki-guide
Back from the Dead
??
bane-spell-solasta-wiki-guide
Baned
Penalties to saving throws
bless-spells-solasta-wiki-guide
Blessed
Bonuses to saving throws
 blinded-condition-character-information-solasta-wiki-guide
Blinded
Cannot see anything
blurred-condition-character-information-solasta-wiki-guide
Blurred
??
charmed-condition-character-information-solasta-wiki-guide
Charmed
Cannot attack the charmer
critical-character-condition-character-information-solasta-wiki-guide
Critical Character
??
dark-vision-condition-character-information-solasta-wiki-guide
Dark Vision
??
dazzled-condition-character-information-solasta-wiki-guide
Dazzled
??
dead-condition-character-information-solasta-wiki-guide
Dead
Cannot act until revived or resurrected
deafened-condition-character-information-solasta-wiki-guide
Deafened
Cannot hear anything
detect-evil-good-condition-character-information-solasta-wiki-guide
Detect Evil and Good (Condition)
Able to detect evil and good around
detect-magic-condition-character-information-solasta-wiki-guide
Detect Magic (Condition)
Able to detect magic around
disengaging-condition-character-information-solasta-wiki-guide
Disengaging
??
divine-favor-condition-character-information-solasta-wiki-guide
Divine Favor (Condition)
Deals additional radiant damage
dodging-condition-character-information-solasta-wiki-guide
Dodging
Defense increased
doomed-condition-character-information-solasta-wiki-guide
Doomed
??
warning-dying-condition-character-information-solasta-wiki-guide
Dying
Will die soon unless stabilized
enhanced-ability-condition-character-information-solasta-wiki-guide
Enhanced Ability
??
warning-encumbered-condition-character-information-solasta-wiki-guide
Encumbered
Slowed by weight
exhausted-condition-character-information-solasta-wiki-guide 
Exhausted
Weakened by exhaustion
expeditious-retreat-spells-solasta-wiki-guide
Expeditious Retreat (Condition)
Can dash more than usually
feather-fall-spells-solasta-wiki-guide 
Feather Falling
Cannot get hurt by falls
fly-spell-solasta-wiki-guide
Flying
Able to fly
 frightened-condition-character-information-solasta-wiki-guide
Frightened
Unable to approach the source of fear
 
Giant Strength
STR becomes 21
 
Grappled
Cannot move
 guided-condition-character-information-solasta-wiki-guide
Guided
Focused to attack a specific enemy
 haste-spell-solasta-wiki-guide
Hasted
Moves and acts faster
 warning-encumbered-condition-character-information-solasta-wiki-guide
Heavily Encumbered
Slowed by weight
heroism-condition-character-information-solasta-wiki-guide 
Heroism (Condition)
Additional temporary Hit Points
 
Highlighted
Vulnerable to a certain enemy
 
Hindered
Movement reduced
 hunters-mark-spells-solasta-wiki-guide
Hunter's Mark (Condition)
Vulnerable to Hunter's Mark caster
 incapacitated-condition-character-information-solasta-wiki-guide
Incapacitated
Unable to take actions or reactions
 invisible-condition-character-information-solasta-wiki-guide
Invisible
Cannot be seen without magic
jump-spells-solasta-wiki-guide
Jump (Condition)
Jump distance increased
levitate-spells-solasta-wiki-guide 
Levitating
Doesn't touch the ground
 light-sensitive-saboteur-condition-character-information-solasta-wiki-guide
Light Hypersensitive
Hurt by light
light-sensitive-condition-character-information-solasta-wiki-guide 
Light Sensitive
Disadvantaged by light
 mage-armor-condition-character-information-solasta-wiki-guide
Mage Armored
Protected by a magic armor
asleep-condition-character-information-solasta-wiki-guide 
Magically Asleep
Unable to act until awaken
 
Mobile
Unaffected by opportunity attacks
negative-condition-character-information-solasta-wiki-guide
Negative
??
on-fire-condition-character-information-solasta-wiki-guide
On Fire
Affected by Fire
pass-without-trace-condition-character-information-solasta-wiki-guide
Pass Without Trace (Condition)
??
 
Paralyzed
Unable to move or defend
 
Petrified
Turned into stone, can hardly be hurt
poisoned-condition-character-information-solasta-wiki-guide 
Poisoned
Weakened by poisoning
 possessed-condition-character-information-solasta-wiki-guide
Possessed
Controlled by a supernatural being
positive-condition-character-information-solasta-wiki-guide
Positive
??
positive-airborne-condition-character-information-solasta-wiki-guide
Positive Airborne
??
positive-movement-condition-character-information-solasta-wiki-guide
Positive Movement
??
positive-temporary-hitpoints-condition-character-information-solasta-wiki-guide
Positive Temporary Hitpoints
??
 prone-condition-character-information-solasta-wiki-guide
Prone
Can only move by crawling, vulnerable to close attacks
 protected-from-evil-good-condition-character-information-solasta-wiki-guide
Protected from Evil and Good
Protected against creatures of Evil or Good nature
protected-by-spirit-guardians-condition-character-information-solasta-wiki-guide
Protected by Spirit Guardians
??
protected-inside-magic-circle-condition-character-information-solasta-wiki-guide
Protected Inside Magic Circle
??
ray-of-frost-condition-hindered-condition-character-information-solasta-wiki-guide
Ray of Frost (Condition)
??
reckless-condition-character-information-solasta-wiki-guide
Reckless
??
 
Resisting
Resistance increased
 restrained-condition-character-information-solasta-wiki-guide
Restrained
Unable to move and can hardly fight
restricted-inside-magic-circle-condition-character-information-solasta-wiki-guide
Restricted Inside Magic Circle
??
warning-severely-wounded-condition-character-information-solasta-wiki-guide
Severely Wounded
Will soon die
shielded-condition-character-information-solasta-wiki-guide
Shielded
Armor Class increased
shielded-by-faith-condition-character-information-solasta-wiki-guide
Shielded by Faith
 ??
shielded-by-mage-armor-condition-character-information-solasta-wiki-guide
Shielded by Mage Armor
 ??
shocking-grasp-condition-character-information-solasta-wiki-guide
Shocked
Cannot take reactions
slowed-condition-character-information-solasta-wiki-guide
Slowed
??
spider-climb-condition-character-information-solasta-wiki-guide
Spider Climb (Condition)
Able to climb as a spider
stealthy-condition-character-information-solasta-wiki-guide
Stealthy
Actively hiding
 
Stunned
Unable to act or defend
surprised-condition-character-information-solasta-wiki-guide
Surprised
Unable to act during one round
targeted-condition-character-information-solasta-wiki-guide
Targeted
??
 
Guided Bolt Target
Vulnerable to the next attack
 false-life-spells-solasta-wiki-guide
False Life (Condition)
Additional temporary Hit Points
true-strike-cantrips-solasta-wiki-guide 
True Strike (Condition)
Focused on attacking
 
Turned
Affected by divine power
unconscious-condition-character-information-solasta-wiki-guide
Unconscious
Unable to act until awoken
warning-wounded-condition-character-information-solasta-wiki-guide 
Wounded
Lost some Hit Points

 




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