Religion

Main Attribute

Intelligence

Class Skills

Cleric
Paladin
Wizard

Features affecting this skill

Religious Training

Religion is a Skill in Solasta: Crown of the Magister. Religion is an Intelligence skill. Skills are talents that determine how proficient your character is at performing and passing different tasks, these are usually used during exploration or in battle, while passive skills are additional buffs or effects that are added to the player or party's different stats.

 

Religion Information

  • Main Attribute: Intelligence
  • Your Intelligence (Religion) check measures your ability to recall lore about deities, rites and prayers, religious hierarchies, holy symbols, and the practices of secret cults.

 

How to Increase Religion

 

Religion Tips & Notes

  • Note 1
  • Note 2

 

 

Solasta: Crown of the Magister Skills
Acrobatics  ♦  Animal Handling  ♦  Arcana  ♦  Athletics  ♦  Deception  ♦  History  ♦  Insight  ♦  Intimidation  ♦  Investigation  ♦  Medicine  ♦  Nature  ♦  Perception  ♦  Performance  ♦  Persuasion  ♦  Sleight of Hand  ♦  Stealth  ♦  Survival



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