Chill Touch

Necromancy Cantrip
chill touch cantrips solasta wiki guide

Deal damage to one enemy and prevent healing for a limited time.

Target

target icon solasta wiki guide

Range

Ranged Hit 24 cell icon solasta wiki guide small

Casting Time

Action

Components

V, S

Duration

1 Round

Saving Throw

n/a

Special Effects

1D8 Necrotic Damage
Inflicts: Chilled (Cannot gain hit points. If undead, disadvantage on attacking the caster.)

Properties

Necrotic Damage, Spell

At Higher Levels

At caster level 5, 11, and 17: +1 die

Chill Touch is a Cantrip in Solasta: Crown of the Magister. Cantrips feature the most basic and easy Spells characters can use for all intent and purposes. Cantrips can be cast infinitely and do not use up a Spell Slot.

 

 

Chill Touch Information

  • Spell Type: Cantrip
  • Casting Time: Action
  • Spell Duration: 1 Round
  • Spell Effect: Deal damage to one enemy and prevent healing for a limited time.

Spell Special Effects:

  • 1D8 Necrotic Damage
  • Inflicts: Chilled (Cannot gain hit points. If undead, disadvantage on attacking the caster.)

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.

 

 

Chill Touch Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:

 

 

Chill Touch Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia

 

 

 
Solasta: Crown of the Magister Cantrips
Acid Splash  ♦  Annoying Bee  ♦  Dancing Lights  ♦  Dazzle  ♦  Fire Bolt  ♦  Guidance  ♦  Light  ♦  Poison Spray  ♦  Ray of Frost  ♦  Resistance  ♦  Sacred Flame  ♦  Shadow Armor  ♦  Shadow Dagger  ♦  Shine  ♦  Shocking Grasp  ♦  Spare The Dying  ♦  Sparkle  ♦  True Strike



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    • Anonymous

      I'm not allowed to edit this page. For whatever reason it will not save.

      But the Oblivion Domain Cleric is missing from the list of classes that can cast this spell.

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