Ray of Enfeeblement

Level 2 Necromancy
ray of enfeeblement spells solasta wiki guide

Weaken an enemy so they deal less damage for one minute.


target icon solasta wiki guide


12 cell icon solasta wiki guide small

Casting Time



V, S


1 minute

Saving Throw


Spell Effects

Inflicts: Weakened (save to negate)
Half damage on STR based attacks


Concentration, Spell

Ray of Enfeeblement is a Spell in Solasta: Crown of the Magister. Ray of Enfeeblement is a Level 2 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.



Ray of Enfeeblement Information

  • Spell Type: Level 2 Spell
  • Casting Time: Action
  • Spell Duration: 1 minute
  • Spell Effect: Weaken an enemy so they deal less damage for one minute.

Spell Special Effects:

  • Inflicts: Weakened (save to negate)
  • Half damage on STR based attacks

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.



Ray of Enfeeblement Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:



Ray of Enfeeblement Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia



Solasta: Crown of the Magister Level 2 Spells
Acid Arrow  ♦  Aid  ♦  Barkskin  ♦  Blindness  ♦  Blur  ♦  Branding Smite  ♦  Calm Emotions  ♦  Darkness  ♦  Darkvision (Spell)  ♦  Enhance Ability  ♦  Find Traps  ♦  Flaming Sphere  ♦  Hold Person  ♦  Invisibility  ♦  Knock  ♦  Lesser Restoration  ♦  Levitate  ♦  Magic Weapon (Spell)  ♦  Misty Step  ♦  Pass Without Trace  ♦  Prayer of Healing  ♦  Protection from Poison  ♦  Scorching Ray  ♦  See Invisibility  ♦  Shatter  ♦  Silence  ♦  Spider Climb  ♦  Spiritual Weapon

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