Find Traps

Level 2 Evocation
find-traps-spell-solasta-wiki-guide

Spot mechanical and magical traps, but not natural hazards.

Target

In Sight 24 cell-icon-solasta-wiki-guide-small

Range

Self

Casting Time

Action

Components

V, S

Duration

Instant

Saving Throw

n/a

Spell Effects

Reveals traps

Properties

Dispel Light, Spell

Find Traps is a Spell in Solasta: Crown of the Magister. Find Traps is a Level 2 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.

 

 

Find Traps Information

  • Spell Type: Level 2 Spell
  • Casting Time: Action
  • Spell Duration: Instant
  • Spell Effect: Spot mechanical and magical traps, but not natural hazards.

Spell Special Effects:

  • Reveals traps

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.

 

 

Find Traps Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:

 

 

Find Traps Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia

 

 

 
Solasta: Crown of the Magister Level 2 Spells
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