DarknessLevel 2 Evocation |
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Create an area of magical darkness. Target 3 Range 12 Casting Time Action Components V, M Duration 10 minutes Saving Throw n/a Spell Effects Summon "Darkness" for you to control Properties Summoning, Dispel Light, Area of Effect, Concentration, Spell |
Darkness is a Spell in Solasta: Crown of the Magister. Darkness is a Level 2 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.
Darkness Information
- Spell Type: Level 2 Spell
- Casting Time: Action
- Spell Duration: 10 minutes
- Spell Effect: Create an area of magical darkness.
Spell Special Effects:
- Summon "Darkness" for you to control
- Becomes: Heavily Obscured
- Creature's vision is heavily obscured; disadvantage on attack roll; attack rolls against the creature have an advantage.
- Creatures in this area cannot see anything.
- Puts out lights
- Extinguishes light sources in the area.
Spell Components:
- Verbal: This spell requires the chanting of mystic words.
- Material: Requires the caster to wield a Spell Focus or Component Pouch item to cast this spell.
Spell Range: Sphere
Darkness Requirements
Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:
- Lv.3 Wizard (Shock Arcanist)
- Lv. 3 Wizard (Loremaster)
- Lv. 7 Fighter (Spellblade)
Darkness Tips & Builds
- ???
- Other Notes, Tips, and Trivia
Enemies still get opportunity attacks despite not being able to see you. Not RAW, really.
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