KnockLevel 2 Transmutation |
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Magically open locked doors, chests, and the like. Target 1 Range 12 Casting Time Action Components V Duration 8 hours Saving Throw n/a Spell Effects Unlocks a target object. Properties Unlock, Spell |
Knock is a Spell in Solasta: Crown of the Magister. Knock is a Level 2 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.
Knock Information
- Spell Type: Level 2 Spell
- Casting Time: Action
- Spell Duration: 8 hours
- Spell Effect: Magically open locked doors, chests, and the like.
Spell Special Effects:
- Unlocks a target object.
Spell Components:
- Verbal: This spell requires the chanting of mystic words.
Knock Requirements
Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:
- Lv.3 Wizard (Shock Arcanist)
- Lv. 3 Wizard (Loremaster)
- Lv. 7 Fighter (Spellblade)
Knock Tips & Builds
- ???
- Other Notes, Tips, and Trivia
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