Calm Emotions

Level 2 Enchantment
calm-emotions-spell-solasta-wiki-guide

Stops one of more creatures from being charmed or frightened.

Target

sphere-icon-solasta-wiki-guide-20px 2 cell-icon-solasta-wiki-guide-small

Range

12 cell-icon-solasta-wiki-guide-small

spell-sphere-solasta-wiki-guide-300px

Casting Time

Action

Components

V, S

Duration

1 minute

Saving Throw

n/a

Subspell Effects

Calm Ally

Calm Enemy

Properties

Area of Effect, Concentraion, Spell

Calm Emotions is a Spell in Solasta: Crown of the Magister. Calm Emotions is a Level 2 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.

 

 

Calm Emotions Information

  • Spell Type: Level 2 Spell
  • Casting Time: Action
  • Spell Duration: 1 minute
  • Spell Effect: Stops one of more creatures from being charmed or frightened.

Spell Special Effects:

  • Calm Ally: Stops one of more creatures from being charmed or frightened.
  • Calm Enemy: Stops one of more creatures from being charmed or frightened.

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.

Spell Range: Sphere

spell-sphere-solasta-wiki-guide-300px

 

 

Calm Emotions Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:

 

 

Calm Emotions Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia

 

 

 
Solasta: Crown of the Magister Level 2 Spells
Acid Arrow  ♦  Aid  ♦  Barkskin  ♦  Blindness  ♦  Blur  ♦  Branding Smite  ♦  Darkness  ♦  Darkvision (Spell)  ♦  Enhance Ability  ♦  Find Traps  ♦  Flaming Sphere  ♦  Hold Person  ♦  Invisibility  ♦  Knock  ♦  Lesser Restoration  ♦  Levitate  ♦  Magic Weapon (Spell)  ♦  Misty Step  ♦  Pass Without Trace  ♦  Prayer of Healing  ♦  Protection from Poison  ♦  Ray of Enfeeblement  ♦  Scorching Ray  ♦  See Invisibility  ♦  Shatter  ♦  Silence  ♦  Spider Climb  ♦  Spiritual Weapon



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