Shield of Faith

Level 1 Abjuration
shield-of-faith-spells-solasta-wiki-guide

Increase an ally's AC by 2 for a limited time.

Target

target-ally-icon-solasta-wiki-guide

Range

12 cell-icon-solasta-wiki-guide-small

Casting Time

Bonus act.

Components

V, S, M

Duration

10 minutes

Saving Throw

n/a

Spell Effects

Grants: Shielded by Faith

Armor Class +2

Properties

Concentration, Spell

Shield of Faith is a Spell in Solasta: Crown of the Magister. Shield of Faith is a Level 1 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.

 

 

Shield of Faith Information

  • Spell Type: Level 1 Spell
  • Casting Time: Bonus Action
  • Spell Duration: 10 minutes
  • Spell Effect: Increase an ally's AC by 2 for a limited time.

Spell Special Effects:

  • Grants: Shielded by Faith
  • Armor Class +2

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.
  • Material: Requires the caster to wield a Spell Focus or Component Pouch item to cast this spell.

 

 

Shield of Faith Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:

 

 

Shield of Faith Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia

 

 

 
Solasta: Crown of the Magister Level 1 Spells
Animal Friendship  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Charm Person  ♦  Color Spray  ♦  Comprehend Languages  ♦  Cure Wounds  ♦  Detect Evil and Good  ♦  Detect Magic  ♦  Detect Poison and Disease  ♦  Divine Favor  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Fog Cloud  ♦  Goodberry  ♦  Goodberry (Spell)  ♦  Guiding Bolt  ♦  Healing Word  ♦  Heroism  ♦  Hideous Laughter  ♦  Hunter's Mark  ♦  Identify  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armor  ♦  Magic Missile  ♦  Protect vs Evil & Good  ♦  Shield (Spell)  ♦  Sleep  ♦  Thunderwave



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