Faerie Fire

Level 1 Evocation
faerie-fire-spell-solasta-wiki-guide

Highlight creatures to give an advantage to anyone attacking them.

Target

cube-icon-solasta-wiki-guide-20px 4 cell-icon-solasta-wiki-guide-small

Range

12 cell-icon-solasta-wiki-guide-small

spell-sphere-center-solasta-wiki-guide

Casting Time

Action

Components

V

Duration

1 minute

Saving Throw

DEX

Spell Effects

Inflicts: Highlighted (save to negate)

Creatures cannot benefit from invisibility, attacks have an advantage.

Light Source: 0 cell-icon-solasta-wiki-guide-small bright +2 cell-icon-solasta-wiki-guide-small dim (save to negate)

Properties

Light Source, Area of Effect, Concentration, Spell

Faerie Fire is a Spell in Solasta: Crown of the Magister. Faerie Fire is a Level 1 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.

 

 

Faerie Fire Information

  • Spell Type: Level 1 Spell
  • Casting Time: Action
  • Spell Duration: 1 minute
  • Spell Effect: Highlight creatures to give an advantage to anyone attacking them.

Spell Special Effects:

  • Inflicts: Highlighted (save to negate)
  • Creatures cannot benefit from invisibility, attacks have an advantage.
  • Light Source: 0 cell-icon-solasta-wiki-guide-small bright +2 cell-icon-solasta-wiki-guide-small dim (save to negate)

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.

Spell Range: Sphere, Centered, Self

spell-sphere-center-solasta-wiki-guide

 

 

Faerie Fire Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:

 

 

Faerie Fire Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia

 

 

 
Solasta: Crown of the Magister Level 1 Spells
Animal Friendship  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Charm Person  ♦  Color Spray  ♦  Comprehend Languages  ♦  Cure Wounds  ♦  Detect Evil and Good  ♦  Detect Magic  ♦  Detect Poison and Disease  ♦  Divine Favor  ♦  Entangle  ♦  Expeditious Retreat  ♦  False Life  ♦  Feather Fall  ♦  Fog Cloud  ♦  Goodberry  ♦  Goodberry (Spell)  ♦  Guiding Bolt  ♦  Healing Word  ♦  Heroism  ♦  Hideous Laughter  ♦  Hunter's Mark  ♦  Identify  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armor  ♦  Magic Missile  ♦  Protect vs Evil & Good  ♦  Shield (Spell)  ♦  Shield of Faith  ♦  Sleep  ♦  Thunderwave



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