Animal FriendshipLevel 1 Enchantment |
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Choose a beast that you can see within the spell's range. The beast must make a Wisdom Saving Throw or be charmed for the spell's duration. Target 1 Range 6 Casting Time Action Components V, S, M Spell Effects Inflicts: Charmed by Animal Friendship (save to negate) This beast will be charmed for the spell's duration, or until you or one of your companions harms it. Properties Spell At Higher LevelsPer spell slot over I: +1 target |
Animal Friendship is a Spell in Solasta: Crown of the Magister. Animal Friendship is a Level 1 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.
Animal Friendship Information
- Spell Type: Level 1 Spell
- Casting Time: Action
- Spell Duration: 24 hours
- Spell Effect: Choose a beast that you can see within the spell's range. The beast must make a Wisdom Saving Throw or be charmed for the spell's duration.
Spell Special Effects:
- Inflicts: Charmed by Animal Friendship (save to negate)
- This beast will be charmed for the spell's duration, or until you or one of your companions harms it.
Spell Components:
- Verbal: This spell requires the chanting of mystic words.
- Somatic: Requires a free use of at least one hand to perform this spell.
- Material: Requires the caster to wield a Spell Focus or Component Pouch item to cast this spell.
Animal Friendship Requirements
Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:
Animal Friendship Tips & Builds
- ???
- Other Notes, Tips, and Trivia
- Anonymous
so in dnd 5e u gain control over the animal it becomes tame aslong as the spell lasts but here it doesnt whats the deal
Pretty sure that Druid gets this spell too.
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