Detect Poison and DiseaseLevel 1 Divination |
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You sense the presence and location of poisonous creatures and diseases within 30 feet of you. Target
Range Sphere, Centered, Self Casting Time Action Components V, S Duration 10 minutes Saving Throw n/a Spell Effects Becomes: Detect Poison and Disease For the duration of the spell, you can sense poisonous creatures and diseases within 6 cells of you Reveals creatures or objects which are Poisoned, Diseased. Properties Poisoned, Diseased, Divination, Area of Effect, Concentration, Spell |
Detect Poison and Disease is a Spell in Solasta: Crown of the Magister. Detect Poison and Disease is a Level 1 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.
Detect Poison and Disease Information
- Spell Type: Level 1 Spell
- Casting Time: Action
- Spell Duration: 10 minutes
- Spell Effect: You sense the presence and location of poisonous creatures and diseases within 30 feet of you.
Spell Special Effects:
- Becomes: Detect Poison and Disease
- For the duration of the spell, you can sense poisonous creatures and diseases within 6 cells of you
- Reveals creatures or objects which are Poisoned, Diseased.
Spell Components:
- Verbal: This spell requires the chanting of mystic words.
- Somatic: Requires a free use of at least one hand to perform this spell.
Spell Range: Sphere, Centered, Self
Detect Poison and Disease Requirements
Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:
Detect Poison and Disease Tips & Builds
- ???
- Other Notes, Tips, and Trivia