Divine Favor

Level 1 Evocation
divine favor spells solasta wiki guide

Gain additional radiant damage for a limited time.





Casting Time

Bonus act.


V, S


1 minute

Saving Throw


Spell Effects

Grants: Divine Favor

Deals 1d4 additional radiant damage.


Concentration, Spell

Divine Favor is a Spell in Solasta: Crown of the Magister. Divine Favor is a Level 1 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.



Divine Favor Information

  • Spell Type: Level 1 Spell
  • Casting Time: Bonus Action
  • Spell Duration: 1 minute
  • Spell Effect: Gain additional radiant damage for a limited time.

Spell Special Effects:

  • Grants: Divine Favor
  • Deals 1d4 additional radiant damage.

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.



Divine Favor Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:



Divine Favor Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia



Solasta: Crown of the Magister Level 1 Spells
Animal Friendship  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Charm Person  ♦  Color Spray  ♦  Comprehend Languages  ♦  Cure Wounds  ♦  Detect Evil and Good  ♦  Detect Magic  ♦  Detect Poison and Disease  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Fog Cloud  ♦  Goodberry  ♦  Goodberry (Spell)  ♦  Guiding Bolt  ♦  Healing Word  ♦  Heroism  ♦  Hideous Laughter  ♦  Hunter's Mark  ♦  Identify  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armor  ♦  Magic Missile  ♦  Protect vs Evil & Good  ♦  Shield (Spell)  ♦  Shield of Faith  ♦  Sleep  ♦  Thunderwave

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