Color Spray

Level 1 Illusion
color-spray-person-spells-solasta-wiki-guide

Spray a spray that briefly blinds your enemies.

Target

cone-icon-solasta-wiki-guide-small 3 cell-icon-solasta-wiki-guide-small 

Range

Cone, Centered

spell-shape-cone-centered-solasta-wiki-guide

Casting Time

Action

Components

V, S, M

Duration

1 round

Saving Throw

n/a

Spell Effects

Inflicts: Blinded
Cannot see anything; disadvantage on attacks; attacks against the creature have an advantage.

Properties

Area of Effect, Spell

At Higher Levels

Per spell slot over 1: +2 dice

Color Spray is a Spell in Solasta: Crown of the Magister. Color Spray is a Level 1 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.

 

 

Color Spray Information

  • Spell Type: Level 1 Spell
  • Casting Time: Action
  • Spell Duration: 1 round
  • Spell Effect: Spray a spray that briefly blinds your enemies.

Spell Special Effects:

  • Inflicts: Blinded
  • Cannot see anything; disadvantage on attacks; attacks against the creature have an advantage.

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.
  • Material: Requires the caster to wield a Spell Focus or Component Pouch item to cast this spell.

Spell Range: Cone, Centered

spell-shape-cone-centered-solasta-wiki-guide

 

 

Color Spray Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:

 

 

Color Spray Tips & Builds

  • ???
  • Targets all creatures within the area

 

 

 
Solasta: Crown of the Magister Level 1 Spells
Animal Friendship  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Charm Person  ♦  Comprehend Languages  ♦  Cure Wounds  ♦  Detect Evil and Good  ♦  Detect Magic  ♦  Detect Poison and Disease  ♦  Divine Favor  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Fog Cloud  ♦  Goodberry  ♦  Goodberry (Spell)  ♦  Guiding Bolt  ♦  Healing Word  ♦  Heroism  ♦  Hideous Laughter  ♦  Hunter's Mark  ♦  Identify  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armor  ♦  Magic Missile  ♦  Protect vs Evil & Good  ♦  Shield (Spell)  ♦  Shield of Faith  ♦  Sleep  ♦  Thunderwave



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