Healing Word

Level 1 Evocation
healing word spell solasta wiki guide

Heal an ally you can see.

Target

target ally icon solasta wiki guide

Range

12 cell icon solasta wiki guide small

Casting Time

Bonus act.

Components

V

Duration

Instant

Saving Throw

n/a

Spell Effects

1d4 healing + ability bonus

Properties

Healing, Spell

At Higher Levels

Per spell slot over I: +1 die

Healing Word is a Spell in Solasta: Crown of the Magister. Healing Word is a Level 1 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.

 

 

Healing Word Information

  • Spell Type: Level 1 Spell
  • Casting Time: Bonus Action
  • Spell Duration: Instant
  • Spell Effect: Heal an ally you can see.

Spell Special Effects:

  • 1d4 healing + ability bonus

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.

 

 

Healing Word Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:

 

 

Healing Word Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia

 

 

 
Solasta: Crown of the Magister Level 1 Spells
Animal Friendship  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Charm Person  ♦  Color Spray  ♦  Comprehend Languages  ♦  Cure Wounds  ♦  Detect Evil and Good  ♦  Detect Magic  ♦  Detect Poison and Disease  ♦  Divine Favor  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Fog Cloud  ♦  Goodberry  ♦  Goodberry (Spell)  ♦  Guiding Bolt  ♦  Heroism  ♦  Hideous Laughter  ♦  Hunter's Mark  ♦  Identify  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armor  ♦  Magic Missile  ♦  Protect vs Evil & Good  ♦  Shield (Spell)  ♦  Shield of Faith  ♦  Sleep  ♦  Thunderwave



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