Conjure ElementalLevel 5 Conjuration |
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Conjures an elemental of the chosen element that fights alongsdie you. If you lose concentration, the elemental remains and becomes hostile. Target Ground Range 18 Casting Time Action Components V, S, M Duration 1 hour Saving Throw n/a Spell Effects Conjure Elemental (Air) Conjure Elemental (Fire) Conjure Elemental (Earth) Properties Summoning, Concentration, Spell |
Conjure Elemental is a Spell in Solasta: Crown of the Magister. Conjure Elemental is a Level 5 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.
Conjure Elemental Information
- Spell Type: Level 5 Spell
- Casting Time: Action
- Spell Duration: 1 hour
- Spell Effect: Conjures an elemental of the chosen element that fights alongsdie you. If you lose concentration, the elemental remains and becomes hostile.
Spell Special Effects:
- Conjures an elemental of the chosen element that fights alongside you. If you lose concentration, the elemental remains and becomes hostile.
- Conjure Elemental (Air);
- Conjure Elemental (Fire) or;
- Conjure Elemental (Earth)
Spell Components:
- Verbal: This spell requires the chanting of mystic words.
- Somatic: Requires a free use of at least one hand to perform this spell.
- Material: Requires the caster to wield a Spell Focus or Component Pouch item to cast this spell.
Conjure Elemental Requirements
Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:
- Lv.9 Wizard
Conjure Elemental Tips & Builds
- ???
- Other Notes, Tips, and Trivia