Identify CreaturesLevel 4 Divination |
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Reveals full bestiary knowledge for the affected creatures. Target
Range 12 Casting Time Action Components V, S, M Duration Instant Saving Throw n/a Spell Effects n/a Properties Divination, Area of Effect, Spell |
Identify Creatures is a Spell in Solasta: Crown of the Magister. Identify Creatures is a Level 4 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.
Identify Creatures Information
- Spell Type: Level 4 Spell
- Casting Time: Action
- Spell Duration: Instant
- Spell Effect: Reveals full bestiary knowledge for the affected creatures.
Spell Special Effects:
- n/a
Spell Components:
- Verbal: This spell requires the chanting of mystic words.
- Somatic: Requires a free use of at least one hand to perform this spell.
- Material: Requires the caster to wield a Spell Focus or Component Pouch item to cast this spell.
Spell Range: Sphere
Identify Creatures Requirements
Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:
- Lv.7 Wizard (Shock Arcanist)
- Lv. 7 Wizard (Greenmage)
- Lv. 7 Wizard (Loremaster)
Identify Creatures Tips & Builds
- ???
- Other Notes, Tips, and Trivia