Black TentaclesLevel 4 Conjuration |
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Conjures black tentacles that restrain and damage creatures within the area of effect. Target
Range 18 Casting Time Action Components V, S, M Spell Effects Inflicts: Restrained (save to negate) Unable to move; creature's attacks and Dexterity Saving Throws have a disadvantage; attacks against creature have an advantage. Restraint Effect: +3d6 Bludgeoning Damage This area slows down those who walk through it. (save to negate) Properties Area of Effect, Concentration, Spell |
Black Tentacles is a Spell in Solasta: Crown of the Magister. Black Tentacles is a Level 4 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.
Black Tentacles Information
- Spell Type: Level 4 Spell
- Casting Time: Action
- Spell Duration: 1 minute
- Spell Effect: Conjures black tentacles that restrain and damage creatures within the area of effect.
Spell Special Effects:
- Inflicts: Restrained (save to negate)
- Unable to move; creature's attacks and Dexterity Saving Throws have a disadvantage; attacks against creature have an advantage.
- Restraint Effect: +3d6 Bludgeoning Damage
- This area slows down those who walk through it. (save to negate)
Spell Components:
- Verbal: This spell requires the chanting of mystic words.
- Somatic: Requires a free use of at least one hand to perform this spell.
- Material: Requires the caster to wield a Spell Focus or Component Pouch item to cast this spell.
Spell Range: Sphere, Centered, Self
Black Tentacles Requirements
Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:
- Lv.7 Wizard (Shock Arcanist)
- Lv. 7 Wizard (Loremaster)
Black Tentacles Tips & Builds
- ???
- Other Notes, Tips, and Trivia