Evocation Spells in Solasta: Crown of the Magister is one of the groupings of magical spells that are featured in the game. The evocation school of magic included spells that manipulated energy or tapped an unseen source of power in order to produce the desired end. In effect, they created something out of nothing. Many of these spells produced spectacular effects, and evocation spells could deal large amounts of damage. Spells can be used against enemies to deal damage and to inflict negative status effects, and, they can also be used to conjure magical energy to support the team such as healing effects and various buffs.
Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits. This page covers a full list of all the Evocation Spells that are found in the game.
Solasta Evocation Spells
Evocation Spells Comparison Table
Quick Search of All Evocation Spells
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Name | Duration | Type | Requirements | Spell Effect |
---|---|---|---|---|
Dancing Lights | 1 min. | Cantrip | Create dancing lights that move at your command. | |
Fire Bolt | Instant | Cantrip | Launch a firebolt. | |
Ray of Frost | 1 round | Cantrip | Launch a freezing ray at an enemy to damage and slow them. | |
Sacred Flame | Instant | Cantrip | Cleric | Strike an enemy with radiant damage. |
Burning Hands | Instant | L1 Spell | Spray a cone of fire in front of you. | |
Magic Missile | Instant | L1 Spell | Strike one or more enemies with projectiles that can't miss. | |
Thunderwave | Instant | L1 Spell | Emit a wave of force that causes damage and pushes creatures and objects away. | |
Entangle | 1 min. | L1 Spell | Slows down those who walk through the area. | |
Cure Wounds | Instant | L1 Spell | Heal an ally by touch. | |
Divine Favor | 1 min. | L1 Spell | Gain additional radiant damage for a limited time. | |
Guiding Bolt | 1 round | L1 Spell | Cleric | Launch a radiant attack against an enemy and make them easy to hit. |
Healing Word | Instant | L1 Spell | Cleric | Heal an ally you can see. |
Acid Arrow | Instant | L2 Spell | Lv.3 Wizard (Shock Arcanist) Lv. 3 Wizard (Loremaster) Lv. 7 Fighter (Spellblade) |
Launch an acid arrow. |
Darkness | 10 min. | L2 Spell | Lv.3 Wizard (Shock Arcanist) Lv. 3 Wizard (Loremaster) Lv. 7 Fighter (Spellblade) |
Create an area of magical darkness. |
Flaming Sphere | 10 min. | L2 Spell | Lv.3 Wizard (Shock Arcanist) Lv. 3 Wizard (Loremaster) Lv. 7 Fighter (Spellblade) |
Summons a movable, burning sphere. |
Scorching Ray | Instant | L2 Spell | Lv.3 Wizard (Shock Arcanist) Lv. 3 Wizard (Loremaster) Lv. 7 Fighter (Spellblade) |
Fling rays of fire at one or more enemies. |
Find Traps | Instant | L2 Spell | Lv. 5 Hunter |
Spot mechanical and magical traps, but not natural hazards. |
Branding Smite | 1 min. | L2 Spell | Your next hit causes additional radiant damage and your target becomes luminous. | |
Prayer of Healing | Instant | L2 Spell | Cleric | Heal multiple allies at the same time. |
Spiritual Weapon | 1 min. | L2 Spell | Cleric | Summon a weapon that fights for you. |
Shatter | Instant | L2 Spell | Wizard | Triggers a sudden noise that causes Thunder Damage in a 2-cell radius |
Fireball | Instant | L3 Spell | Lv.5 Wizard (Shock Arcanist) Lv. 5 Wizard (Loremaster) |
Launch a fireball that explodes from a point of your choosing. |
Lightning Bolt | Instant | L3 Spell | Lv.5 Wizard (Shock Arcanist) Lv. 5 Wizard (Loremaster) |
Unleash a stroke of lightning in a direction of your choice, damaging everyone it touches. |
Daylight | 1 hr. | L3 Spell | Summon a globe of bright light. | |
Wind Wall | 1 min. | L3 Spell | Create a wall of wind that causes damage, pushes creatures and objects away, and disperses fogs and gases. | |
Mass Healing Word | Instant | L3 Spell | Cleric | Instantly heals up to six allies you can see. |
Fire Shield | 10 min. | L4 Spell | Lv.7 Wizard (Shock Arcanist) Lv. 7 Wizard (Loremaster) |
Grants resistance to fire or cold, and damages creatures attacking the caster with melee attacks. |
Ice Storm | 1 round | L4 Spell | Lv.7 Wizard (Shock Arcanist) Lv. 7 Wizard (Loremaster) |
Causes bludgeoning and cold damage in the area, and turns the ground into difficult terrain. |
Wall of Fire | 1 min. | L4 Spell | Lv.7 Wizard (Shock Arcanist) Lv. 7 Wizard (Loremaster) |
Create a burning wall that injures creatures in or next to it. |
Cone of Cold | Instant | L5 Spell | Lv.9 Wizard |
Inflicts massive cold damage in the cone of effect. |
Flame Strike | Instant | L5 Spell | Lv.9 Cleric | Conjrues a burning column of fire and radiance affecting all creatures inside. |
Mass Cure Wounds | Instant | L5 Spell | Lv.9 Cleric | Heals up to 6 creatures. |