Cantrip in Solasta: Crown of the Magister feature the most basic and easy spells Characters can use for all intent and purposes. Cantrips can be cast infinitely and do not use up a Wizard or Cleric's Spell Slot, these can be acquired in many ways through Features and Classes being one of those. This page covers a full list of the different cantrips that are found in the game.
Solasta All Cantrip Spells
Cantrips Comparison Table
Click the header to sort the table.
Name | Duration | School | Requirements | Spell Effect |
---|---|---|---|---|
Acid Splash | Instant | Conjuration | Launch an acid bolt. | |
Annoying Bee | 1 round | Illusion | The target sees an illusional bee flying harassing the target and has disadvantages on concentration. Checks until the start of their next turn. | |
Chill Touch | 1 round | Necromancy | Deal damage to one enemy and prevent healing for a limited time. | |
Dancing Lights | 1 min. | Evocation | Create dancing lights that move at your command. | |
Dazzle | 0 rounds | Illusion | Lower a target's AC and prevent reaction until the start of its next turn. | |
Fire Bolt | Instant | Evocation | Launch a firebolt. | |
Light | 1 hr. | Evocation | An object you can touch emits a powerful light for a limited time. | |
Poison Spray | Instant | Conjuration | Fire a poison spray at an enemy you can see, within range. | |
Ray of Frost | 1 round | Evocation | Launch a freezing ray at an enemy to damage and slow them. | |
Shadow Armor | 1 min. | Abjuration | Grants 3 temporary hit points for one minute. | |
Shadow Dagger | Instant | Illusion | Launches an illusionary dagger that causes psychic damage. | |
Shine | 1 min. | Conjuration | An enemy you can see becomes luminous for a while. | |
Shocking Grasp | 0 rounds | Conjuration | Damage and daze an enemy on a successful touch. | |
Sparkle | Instant | Enchantment | Target up to three objects that can be illuminated and light them up immediately. | |
True Strike | 1 round | Divination | Increases your chance to hit a target you can see, one time. | |
Guidance | 1 min. | Divination | Cleric | Increase an ally's ability checks for a limited time. |
Resistance | 1 min. | Abjuration | Cleric | Grant an ally a one-time bonus to saving throws. |
Sacred Flame | Instant | Evocation | Cleric | Strike an enemy with radiant damage. |
Spare the Dying | Instant | Necromancy | Cleric | Touch a dying ally to stabilize them. |
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This page is missing all of the druid cantrips.
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