Dancing Lights

Evocation Cantrip
dancing-lights-cantrips-solasta-wiki-guide

Create dancing lights that move at your command.

Target

Ground

Range

24 cell-icon-solasta-wiki-guide-small

Casting Time

Action

Components

V, S, M

Duration

1 minute

Saving Throw

n/a

Special Effects

Summon "Dancing Lights" for you to control.

Properties

Summoning, Concentration, Spell

Dancing Lights is a Cantrip in Solasta: Crown of the Magister. Cantrips feature the most basic and easy Spells characters can use for all intent and purposes. Cantrips can be cast infinitely and do not use up a Spell Slot.

 

 

Dancing Lights Information

  • Spell Type: Cantrip
  • Casting Time: Action
  • Spell Duration: 1 minute
  • Spell Effect: Create dancing lights that move at your command.

Spell Special Effects:

  • Summon "Dancing Lights" for you to control.

Spell Components:

  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.
  • Material: Requires the caster to wield a Spell Focus or Component Pouch item to cast this spell.

 

 

Dancing Lights Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:

 

 

Dancing Lights Tips & Builds

  • It is recommended not to move the light too close to opponents, as this could trigger a fight (has to be confirmed).
  • The summoned dancing lights illuminate the surroundings and provide light in dark places. As a bonus action, the caster can move these lights up to ?? fields. The light can fly and always takes the shortest path to its destination.

 

 

 
Solasta: Crown of the Magister Cantrips
Acid Splash  ♦  Annoying Bee  ♦  Chill Touch  ♦  Dazzle  ♦  Fire Bolt  ♦  Guidance  ♦  Light  ♦  Poison Spray  ♦  Ray of Frost  ♦  Resistance  ♦  Sacred Flame  ♦  Shadow Armor  ♦  Shadow Dagger  ♦  Shine  ♦  Shocking Grasp  ♦  Spare The Dying  ♦  Sparkle  ♦  True Strike



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