Necromancy Spells in Solasta: Crown of the Magister is one of the groupings of magical spells that are featured in the game. The School of Necromancy magic consists of spells that manipulate the power of death, unlife, and the life force. Spells can be used against enemies to deal damage and to inflict negative status effects, and, they can also be used to conjure magical energy to support the team such as healing effects and various buffs.
Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits. This page covers a full list of all the Necromancy Spells that are found in the game.
Solasta Necromancy Spells
Necromancy Spells Comparison Table
Click the header to sort the table.
|Chill Touch||1 round||Cantrip||Deal damage to one enemy and prevent healing for a limited time.|
|Spare the Dying||Instant||Cantrip||Cleric||Touch a dying ally to stabilize them.|
|False Life||1 hr.||L1 Spell||Gain a few temporary hit points for a limited time.|
|Inflict Wounds||Instant||L1 Spell||Cleric||Deal necrotic damage to an enemy you hit.|
|Blindness||1 min.||L2 Spell||Blind an enemy for one minute.|
|Ray of Enfeeblement||1 min.||L2 Spell||Weaken an enemy so they deal less damage for one minute.|
|Bestow Curse||1 hr.||L3 Spell||Curses a creature that you can touch.|
|Vampiric Touch||1 min.||L3 Spell||Grants you a life-draining melee attack for one minute.|
|Revivify||Instant||L3 Spell||Cleric||Brings one creature back to life, up to 1 minute after death.|
|Blight||Instant||L4 Spell||Drains life from a creature, causing massive necrotic damage.|
|Contagion||7 days||L5 Spell||Lv.9 Wizard, Cleric||Hit a creature to inflict a disease from the following options.|
|Raise Dead||Instant||L5 Spell||Lv.9 Cleric||Brings one creature back to life, up to 10 days after death.|