Raise Dead

Level 5 Necromancy
raise dead spell solasta wiki guide

Brings one creature back to life, up to 10 days after death.

Target

target ally icon solasta wiki guide

Range

Touch

Casting Time

1 hour

Components

V, S, M + Diamond, at leaset 500 Gold (Consumed)

Duration

Instant

Saving Throw

n/a

Spell Effects

Unknown Effect

Inflicts: Back from the Dead

-4 penalty on attack rolls, saving throws, and ability checks. Complete a long rest to reduce the penalty.

Properties

Revive, Spell

Raise Dead is a Spell in Solasta: Crown of the Magister. Raise Dead is a Level 5 Spell. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to cast this Spell. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits.

 

 

Raise Dead Information

  • Spell Type: Level 5 Spell
  • Casting Time: 1 hour
  • Spell Duration: Instant
  • Spell Effect: Brings one creature back to life, up to 10 days after death.

Spell Special Effects:

  • Inflicts: Back from the Dead
  • -4 penalty on attack rolls, saving throws, and ability checks. Complete a long rest to reduce the penalty.

Spell Components:

  • Diamond, at least 500 gold currency icon solasta wiki guide (consumed)
  • Verbal: This spell requires the chanting of mystic words.
  • Somatic: Requires a free use of at least one hand to perform this spell.
  • Material: Requires the caster to wield a Spell Focus or Component Pouch item to cast this spell.

 

 

Raise Dead Requirements

Listed below are the following Classes and/or Ancestries (Race) that can cast this spell:

 

 

Raise Dead Tips & Builds

  • ???
  • Other Notes, Tips, and Trivia

 

 

 



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