The Nature of Evil

Type Secondary Quest
Act Path to Glory
Location Legacy Council, Caer Cyflen
Reward(s) 500 XP

The Nature of Evil is a Secondary Quest in Solasta: Crown of the Magister. Quests are different tasks and missions that a player can acquire and partake in throughout the game, quests are usually unlocked through the main campaign, during a series of events, or are given by certain NPCs. Completing a quest also grants various rewards that can aid the player throughout their journey.

 

The Nature of Evil Objectives

TALK TO THE MAYOR
TALK TO GALEAFIN
  • Galeafin wants to speak with you. Meet him at his house near the tavern.
COME BACK TO GALEAFIN
  • Galeafin wants to speak with you later. 
COME BACK TO GALEAFIN
  • Galeafin wants to speak with you later.
COME BACK TO GALEAFIN
  • Galeafin wants to speak with you later.
MEET ILLORETH
  • Description
DEFEAT THE COVEN OF ARIVAD
  •  Description

 

The Nature of Evil Walkthrough

TALK TO THE MAYOR

  • Speak to Mayor Kiaradth Bright-Spark at Caer Cyflen

TALK TO GALEAFIN

  • Travel to Galeafin's house nearby and speak with him

COME BACK TO GALEAFIN

  • Wait for the next day (or rent a room at the inn to skip the process), then visit Galeafin at his house once again. 

COME BACK TO GALEAFIN

  • Repeat the step above. 

COME BACK TO GALEAFIN

  • Repeat the step above once more. 
  • Galeafin will introduce you to his paramour this time, Illoreth. She reveals to you that she is allegedly an agent of the Coven of Arivad, who's life has been changed by Galeafin, making her believe that she still has good in her soul. 
  • In order to help Galeafin escape Coven Arivad's plans to compromise him, Illoreth and Galeafin are planinng an escape to live together to hide away for good.
  • You are to meet Illoreth at the coven as your next course of action.

MEET ILLORETH

  • Travel to Lane End. Your travel will be intercepted by the cutscene where you meet Illoreth. 

DEFEAT THE COVEN OF ARIVAD

  • Travel onwards after the cutscene, and follow Illoreth into the basement after the second cutscene. 
  • Eliminate all enemies in the basement to complete the quest. 

   

How to obtain The Nature of Evil

  • Travel to the Legacy Council after you speak to the Priest of Arun at the Promontory when completing the objective "TALK TO THE PRIEST OF ARUN", during the Secondary Quest, "Apostasy". A cutscene of the heated discussion concerning the Crown of the Magister between all council members will play, and this quest shall automatically begin right after. 

 

The Nature of Evil Rewards and Loot

  • 500 XP

 

The Nature of Evil Notes & Tips

  • Notes & tips go here

 

 
Solasta: Crown of the Magister Secondary Quests
A Furry Task  ♦  A Giant Step  ♦  A Mysterious Place  ♦  A New Cushion  ♦  A New Seat  ♦  A Safe Passage  ♦  A Simple Job  ♦  A Small Detour  ♦  A Small Favor  ♦  A Thief's Work  ♦  A Trusted Carrier  ♦  A Very Tempting Place  ♦  A Well-Ordered Room  ♦  Ancient Knowledge  ♦  Angbi's Bones  ♦  Apostasy  ♦  Archeology  ♦  Arwin Merton's Story  ♦  Bitterroot's Treasure Map  ♦  Blue Blood  ♦  Confrontation  ♦  Convey the Scavengers' Message  ♦  Elevator  ♦  Family Reckoning  ♦  Garden Party  ♦  Goblin Culture  ♦  Heritage of Distrust  ♦  Hickory Corner Wood (Quest)  ♦  History of Violence  ♦  Honor Your Masters  ♦  Into the Depths  ♦  Join the Rebellion  ♦  Jungle Escort  ♦  Lair of Filth  ♦  Love Story  ♦  Major Gate  ♦  Manacalon Riches  ♦  Meat Boy  ♦  Meeting the Rebellion  ♦  Misaye's Birthday  ♦  New Business  ♦  Origins of the Crown  ♦  Precious Paper  ♦  Primal Threat  ♦  Quest for Information  ♦  Raid for Rose  ♦  Rebel Outpost  ♦  Reconnaissance  ♦  Rescuing Reya  ♦  Rough Diplomacy (Quest)  ♦  Runs in the Family  ♦  Sabotage  ♦  Secret Report  ♦  Shadow of the Defiler  ♦  Shadow of the Past  ♦  Shallow Grave  ♦  Sorak Relic  ♦  Suspicious Ingredients  ♦  Temple of the Lost Gods  ♦  The Arena  ♦  The Blocked Cave  ♦  The Blue Potion  ♦  The Bully  ♦  The Butcher  ♦  The Collector  ♦  The Conquest  ♦  The Cylindrical Prism  ♦  The Dominion Strikes Back  ♦  The Dryad Queen  ♦  The Escape from the Manor  ♦  The Escape Plan  ♦  The Head Collector  ♦  The Last Endeavor  ♦  The Law is the Law  ♦  The Lord Protector  ♦  The Lost Apprentice  ♦  The Lost Book  ♦  The Lost Giants  ♦  The Magister's Amulet  ♦  The Messenger  ♦  The Missing Party  ♦  The Palace  ♦  The Prisoners  ♦  The Rebellion Rises  ♦  The Renewal  ♦  The Research Complex  ♦  The Research Complex (Forge and People)  ♦  The Secret of the Swamp  ♦  The Security Gate  ♦  The Sphere Prism Key  ♦  The Swamp Base  ♦  The Tyrant  ♦  The Underground Ruins  ♦  The Witch Hunt  ♦  The Wizard's Lair  ♦  The Wolf Menace  ♦  Tortured  ♦  Ugly Truth  ♦  Ultimate Threat  ♦  Under His Eyes  ♦  Visit the Local Scavenger HQ  ♦  Wartime Treasure  ♦  Wind of Change

 




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