Honor Your Masters

Type Secondary Quest
Act The Legacy Council
Location Caer Cyflen
Reward/s ???

Honor Your Masters is a Secondary Quest in Solasta: Crown of the Magister. Quests are different tasks and missions that a player can acquire and partake in throughout the game, quests are usually unlocked through the main campaign, during a series of events, or are given by certain NPCs. Completing a quest also grants various rewards that can aid the player throughout their journey.

 

Honor Your Masters Objectives

SPEAK TO ANNIE
  • Annie Bagmordah left a message for you. You need to come and see her about some personal matters.
SPEAK WITH MASTER DACKIN
  • >Master Dackin of the Guild of Antiquarians wants to talk to a party member who is a former student of his. Go to Sunblaze Court and find him. 
GO TO CAER LEM
  • You have joined Master Dackin and are ready to explore the tower. 

 

Objective 4 
  • SPEAK WITH MASTER DACKIN
    • You met with Master Dackin. He wants you to help restore his career by supporting an expedition to Caer Lem and exploring the Tirmarian Tower.
Objective 5
  • ENTER THE TOWER
    • Enter the tower with Master Dackin. If you reach it, you'll be able to drop a rope for the others to climb. To get there, however, you might need to fly or something. 
Objective 6
  • EXPLORE THE TOWER
    • Search the old tower for antiquities that could help restore the Antiquarians' trust in Master Dackin. 
Objective 7
  • ACCESS THE LIBRARY

 

Honor Your Masters Walkthrough

SPEAK TO ANNIE

SPEAK WITH MASTER DACKIN

  • Find Master Dackin at Sunblaze Court and speak with him. He will ask you to support him on a journey to the Marches in Caer Lem in order to explore an old Tirmarian Tower, in hopes of discoveies that could advance his career. 

GO TO CAER LEM

  • Fast travel to Caer Lem and head to the Tirmarian Tower in the Marches.

SPEAK WITH MASTER DACKIN

  • Find Master Dackin there and speak with him again. He points out that there is a minor Gate at the courtyard worth inspecting. 

ENTER THE TOWER

  • Use a fly spell to reach the Tirmarian Tower. If not already in possession of a fly Spell, purchase a Scroll of Fly from Mogo the Poor at Caer Lem. 
  • Fly up the ledge, then drop the rope for others to climb up with you. Enter the tower together. 

EXPLORE THE TOWER

  • Jump onto the crate at the back to climb up the ledge. 
  • Stay on the ledge and jump past gaps to circle back to the front 
  • Pick up loots on the floor near the fallen wooden door in the area on the right after jumping down the big rock
  • Continue ahead until you reach another crate
  • Simply ignore the crate, and break the barrier on the right to enter through a secret passage

ACCESS THE LIBRARY

  • Enter into the library, and ignite all torches around the area using the Sparkle Spell or any other means. 
  • Move forward and defeat the Skeletons, Skeletal Enforcers, and Skeletal Sorcerers
  • Continue to advance onwards and collect loots on the way. Proceed to the next area via the corner on the right at the front. 
  • Interact with the stack of ancient books to complete the quest. 

 

How to obtain Honor Your Masters

  • The quest is unlocked after exploring the Tower of Magic, and is only accessible to PCs with an Academic background.

 

Honor Your Masters Rewards and Loot

  • Loots:
  • Magnificent Scale Mail
  • Primed Morning Star
  • Crafting 5x Arivad's Kiss Poisoned Bolt
  • Gemstone Pendant
  • Scroll of Bane
  • GP

 

Escape the Nautiloid Notes & Tips

  • Notes & tips go here

 

 
Solasta: Crown of the Magister Secondary Quests
A Furry Task  ♦  A Giant Step  ♦  A Mysterious Place  ♦  A New Cushion  ♦  A New Seat  ♦  A Safe Passage  ♦  A Simple Job  ♦  A Small Detour  ♦  A Small Favor  ♦  A Thief's Work  ♦  A Trusted Carrier  ♦  A Very Tempting Place  ♦  A Well-Ordered Room  ♦  Ancient Knowledge  ♦  Angbi's Bones  ♦  Apostasy  ♦  Archeology  ♦  Arwin Merton's Story  ♦  Bitterroot's Treasure Map  ♦  Blue Blood  ♦  Confrontation  ♦  Convey the Scavengers' Message  ♦  Elevator  ♦  Family Reckoning  ♦  Garden Party  ♦  Goblin Culture  ♦  Heritage of Distrust  ♦  Hickory Corner Wood (Quest)  ♦  History of Violence  ♦  Into the Depths  ♦  Join the Rebellion  ♦  Jungle Escort  ♦  Lair of Filth  ♦  Love Story  ♦  Major Gate  ♦  Manacalon Riches  ♦  Meat Boy  ♦  Meeting the Rebellion  ♦  Misaye's Birthday  ♦  New Business  ♦  Origins of the Crown  ♦  Precious Paper  ♦  Primal Threat  ♦  Quest for Information  ♦  Raid for Rose  ♦  Rebel Outpost  ♦  Reconnaissance  ♦  Rescuing Reya  ♦  Rough Diplomacy (Quest)  ♦  Runs in the Family  ♦  Sabotage  ♦  Secret Report  ♦  Shadow of the Defiler  ♦  Shadow of the Past  ♦  Shallow Grave  ♦  Sorak Relic  ♦  Suspicious Ingredients  ♦  Temple of the Lost Gods  ♦  The Arena  ♦  The Blocked Cave  ♦  The Blue Potion  ♦  The Bully  ♦  The Butcher  ♦  The Collector  ♦  The Conquest  ♦  The Cylindrical Prism  ♦  The Dominion Strikes Back  ♦  The Dryad Queen  ♦  The Escape from the Manor  ♦  The Escape Plan  ♦  The Head Collector  ♦  The Last Endeavor  ♦  The Law is the Law  ♦  The Lord Protector  ♦  The Lost Apprentice  ♦  The Lost Book  ♦  The Lost Giants  ♦  The Magister's Amulet  ♦  The Messenger  ♦  The Missing Party  ♦  The Nature of Evil  ♦  The Palace  ♦  The Prisoners  ♦  The Rebellion Rises  ♦  The Renewal  ♦  The Research Complex  ♦  The Research Complex (Forge and People)  ♦  The Secret of the Swamp  ♦  The Security Gate  ♦  The Sphere Prism Key  ♦  The Swamp Base  ♦  The Tyrant  ♦  The Underground Ruins  ♦  The Witch Hunt  ♦  The Wizard's Lair  ♦  The Wolf Menace  ♦  Tortured  ♦  Ugly Truth  ♦  Ultimate Threat  ♦  Under His Eyes  ♦  Visit the Local Scavenger HQ  ♦  Wartime Treasure  ♦  Wind of Change



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    • Anonymous

      I've killed all the skeletons, but can't access the big bookcase at the back of the hall. There is no path to it. Have I missed something?

      I can't take a long rest to restore my spells (I have Levitate, but not Misty Step), as there is no campfire without returning to the fort, where I would need another fly spell to re-enter, and I don't have the 750 for the scroll.

      I'm not even sure how I can abandon the quest. I don't want to drag Mackin around until I have the resources to retry.

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