A Mysterious Place

Type Secondary Quest
Act Lost Valley DLC
Location Palace of Illusions
Reward(s) Forge Relation Improvement
New Crafting Options

A Mysterious Place is a Secondary Quest from the Lost Valley DLC in Solasta: Crown of the Magister. Quests are different tasks and missions that a player can acquire and partake in throughout the game, quests are usually unlocked through the main campaign, during a series of events, or are given by certain NPCs. Completing a quest also grants various rewards that can aid the player throughout their journey. This is a Faction quest for the Forge. Completing this quest will increase your relationship with The Forge.


A Mysterious Place Objectives

Talk to Hanno Mudstrider
Reach the Location
Explore the Ruins 
Find out What Happened
  • Look for any clue about what happened to the lost Forge scouts.
Find a Way Out
Report to Hanno Mudstrider


A Mysterious Place Walkthrough

Progress in the Forge Faction quests and complete Jungle Escort quest. This quest may activate sometime after the Jungle Escort is completed.


Talk to Hanno Mudstrider

Talk to Hanno Mudstrider at the Forge Camp within the Swamp . This will unlock the Mysterious Ruin Location on the map.


Reach the Location

Exit the Swamp and make your way to the Mysterious Ruin. This is located just south west of the Swamp on the Fast Travel Map. Reach this location to complete the objective.


Explore the Ruins

Once you arrive and enter the ruined structure, approach and enter with caution. You will be greeted with a battle against a number of Orcs. They will be positioned spread out. Also be aware of the Orc that may be hiding behind the statue in the middle of the room. Try to stay out of the line of sight from the further ORc Shaman, since they can deal a very powerful ranged lightning attack. Use the pillars nearby to your advantage and get behind them. The Orcs at the front may be the first to attempt to appraoc ht he group. Prepare you melee attacks to clear them. When you get a clear view during your turn, deal a AoE attack if you can manage to position it so that it can affect multiple targets. As the area starts to clear, you may advance and approach more aggressively. Clear and loot the area when you're finished. On the other end of the room, there will be two interactable colored stepping stones. Step on both to gain access to the next area. Enter through the gates north and you will have a new objective. 

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Find a Way Out

Peak through the next sets of doors to enter a cutscene. Choose whether you wish to explore the Library or underground lakes and enter through the gate. You will need to explore both so choose which one you wish you explore first. 

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  • Library

Explore the initial library room and make your way to the next room to face another battle against some Badlands Hunters. The Shock Arcanist may position herself across the room to get a clear sight on your adventurers and deal a long ranged attack. Try to clear her out first. Get into a position where you can deal an AoE attack if available. Appraoch the fight carefully. You may also send an adventurer down the nearby flight of stairs to clear the closer enemies on the floor below. Clear the fight and continue. Clear the area to move on. Proceed to the next area north. There will be a highlighted book on the shelf from the right archway. Explore the next unrevealed room to the east. This area will have a chest on the lower floor. This will contain Boots of Levitation, Primed Heavy Crossbow,  x1 Blood Daffodil. After looting the chest, you can take the next set of doors and head to the room to the east.

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Once you have explored each of the rooms in the library, you will find that it is formatted in a cross shape. At this point you will find yourself in the northmost room. Interact with the glowing area at the north wall bookshelf to gain a few spell Scrolls, Scroll of Expeditious Retreat, Scroll of Animal Friendship, Scroll of Hideous Laughter. After this, you can interact with the platform with the same symbol as the gates found at the corner of this room. Step on it to reveal that the symbol has been lit at the earlier gates. Take the next doors east.  Another chest will be found on the lower floor. When you are done with the library make your way back to the main gates that led to the library. 

  • Underground Lake 

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As soon as you enter the gates through the underground lakes, another battle against some skeletal enemies will commence. This time you will have a set of boxes nearby to hide one character behind. There will be a Marksman in the distance, but closer enemeis can be approached with melee attacks. While the enemies are grouped together, you may deal an AoE attack if available. Advance forward and slowly clear the area. Reposition as you go and clear the board. Clear the area so you can have a clear path to the button on the floor  path across the entrance. Loot the area before you go. There is also a Crate at the corner where the button can be pressed. Loot to obtain a Magnificent Shield and a Magnificent Longsword. Stepping on both floor buttons will light both symbols, which will now give you access to a teleporter. Enter the gates and this will activate the Secondary Quests, The Renewal. Make sure to take the Leather-boudn Book on the stand just next to the teleporter. Enter the teleporter and you will have your new objective. 

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Report to Hanno Mudstrider

Enter the travel space and speak to Hanno Mudstrider. This will complete the quest. 



How to obtain A Mysterious Place

  • This quests can be activated after purchasing and downloading the Lost Valley DLC then going through a series of the Forge Faction quests until you complete Jungle Escort. Sometime after, Hanno Mudstrider will be available to speak to progress in this quest. 


A Mysterious Place Rewards and Loot


A Mysterious Place Notes & Tips

  • Notes & tips go here


Solasta: Crown of the Magister Secondary Quests
A Furry Task  ♦  A Giant Step  ♦  A New Cushion  ♦  A New Seat  ♦  A Safe Passage  ♦  A Simple Job  ♦  A Small Detour  ♦  A Small Favor  ♦  A Thief's Work  ♦  A Trusted Carrier  ♦  A Very Tempting Place  ♦  A Well-Ordered Room  ♦  Ancient Knowledge  ♦  Angbi's Bones  ♦  Apostasy  ♦  Archeology  ♦  Arwin Merton's Story  ♦  Bitterroot's Treasure Map  ♦  Blue Blood  ♦  Confrontation  ♦  Convey the Scavengers' Message  ♦  Elevator  ♦  Family Reckoning  ♦  Garden Party  ♦  Goblin Culture  ♦  Heritage of Distrust  ♦  Hickory Corner Wood (Quest)  ♦  History of Violence  ♦  Honor Your Masters  ♦  Into the Depths  ♦  Join the Rebellion  ♦  Jungle Escort  ♦  Lair of Filth  ♦  Love Story  ♦  Major Gate  ♦  Manacalon Riches  ♦  Meat Boy  ♦  Meeting the Rebellion  ♦  Misaye's Birthday  ♦  New Business  ♦  Origins of the Crown  ♦  Precious Paper  ♦  Primal Threat  ♦  Quest for Information  ♦  Raid for Rose  ♦  Rebel Outpost  ♦  Reconnaissance  ♦  Rescuing Reya  ♦  Rough Diplomacy (Quest)  ♦  Runs in the Family  ♦  Sabotage  ♦  Secret Report  ♦  Shadow of the Defiler  ♦  Shadow of the Past  ♦  Shallow Grave  ♦  Sorak Relic  ♦  Suspicious Ingredients  ♦  Temple of the Lost Gods  ♦  The Arena  ♦  The Blocked Cave  ♦  The Blue Potion  ♦  The Bully  ♦  The Butcher  ♦  The Collector  ♦  The Conquest  ♦  The Cylindrical Prism  ♦  The Dominion Strikes Back  ♦  The Dryad Queen  ♦  The Escape from the Manor  ♦  The Escape Plan  ♦  The Head Collector  ♦  The Last Endeavor  ♦  The Law is the Law  ♦  The Lord Protector  ♦  The Lost Apprentice  ♦  The Lost Book  ♦  The Lost Giants  ♦  The Magister's Amulet  ♦  The Messenger  ♦  The Missing Party  ♦  The Nature of Evil  ♦  The Palace  ♦  The Prisoners  ♦  The Rebellion Rises  ♦  The Renewal  ♦  The Research Complex  ♦  The Research Complex (Forge and People)  ♦  The Secret of the Swamp  ♦  The Security Gate  ♦  The Sphere Prism Key  ♦  The Swamp Base  ♦  The Tyrant  ♦  The Underground Ruins  ♦  The Witch Hunt  ♦  The Wizard's Lair  ♦  The Wolf Menace  ♦  Tortured  ♦  Ugly Truth  ♦  Ultimate Threat  ♦  Under His Eyes  ♦  Visit the Local Scavenger HQ  ♦  Wartime Treasure  ♦  Wind of Change


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