Primal Calling DLC |
|
---|---|
Name | Solasta: Primal Calling DLC |
Release Date | November 5, 2021. |
Genre | Adventure, RPG, Strategy |
Platform/s | PC Mac OS |
Mode/s | Single-Player |
Price |
|
Developer | Tactical Adventures |
Publisher | Tactical Adventures |
Primal Calling DLC for Solasta Crown of the Magister is the latest Downloadable content that releases with a set of free base game updates without having to purchase the DLC. Purchasing the Primal Calling will unlock new Classes for players to choose from.
This DLC can be purchased with a number of bundles and deals. The Supporter Pack content also comes available for $44.98, which includes additional in-game Dice and Art Packs. The Soundtrack is also now available for purchase at $7.99, which includes 23 tracks found in the game. All three DLC together can be purchased for $27.97 or can be purchased as a Bundle that includes the base game for 10% off the pack at $53.97.
Solasta Primal Calling DLC Overview
Unleash your wild side with the Primal Calling DLC!
Buying this DLC unlocks two new classes (for a total of 6 new subclasses), one new ancestry and one new background.
- The Barbarian Class, with its 3 subclasses: Path of the Berserker (SRD), Path of the Magebane (Solasta), Path of Stone (Community)
- The Druid Class, with its 3 subclasses: Circle of the Land (SRD), Circle of Kindred Spirit (Solasta), Circle of Winds (Community)
- The Half-Orc Ancestry
- The Wanderer Background, with its brand new background quest located in Coparann
Solasta Base Game Free Update
Solasta's also getting a large update for free!
Whether you decide to get this DLC or not, the Tactical Adventures crew will be rolling a free update nonetheless!
- Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
- Scars and Facial Paints customization options in character creation
- Tired of playing through the tutorial? You can now skip it!
- Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
- New Town Exterior & Town Interior Environments for the Dungeon Maker
- New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom
- NPCs & merchants and custom items!
How do I download the Solasta Primal Calling DLC
The Primal Calling DLC along with all other DLC content and Bundles is available for purchase on the Steam Website.
- Primal Calling: $9.99 (Primal Calling DLC only)
- Solasta Soundtrack: $7.99
- Solasta Supporter Pack: $44.98 (Base game + In game Dice and Art Packs)
- All DLC: $27.97 (Primal Calling DLC, Soundtrack and Supporter Pack with no base game)
- Solasta BUNDLE: $53.97 (Solasta Base game + all DLC Content)
Solasta: Supporter Pack -$44.98
Includes 2 Items
- Crown of the Magister
- Solasta: Crown of the Magister - Supporter Pack
Supporter Pack Content:
- 4x Additional Dice - Diamond Dice, Golden Dice, Silver Dice, Bronze Dice
- 3x Additional Dice with special FX - Flaming Dice, Frozen Dice & Lightning Dice
- Environmental Art Pack - High Resolution Concept Art of the many locations you will be visiting throughout the game
- Weapon Art Pack - High Resolution Concept Art of various weapons you'll find in-game
- Badlands Art Pack - High Resolution Concept Art from the early days of our project, when we were still creating the world of Solasta!
Solasta Soundtrack - $7.99
The Solasta Soundrack comes with 23 pieces of the Original Sountrack including songs from Caer Cyflen, Coparann and Aer Elai
© 2021 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.
Solasta Primal Calling DLC New Features
Primal Calling New Feature Overview:
Additional Character Creation options and backgrounds were made available during the Primal DLC to further expand into the DnD universe. This allows veteran players and fans of the tabletop game to immerse themselves into previously loved characters and campaigns, and allows them to further customize their characters and builds to experience the game in a new way. This includes the following new features:
- New Races: The Half-Orc Ancestry was added, adding a whole new outlook and bring some additional features to the table
- New Background: The Wanderer has a new combination of personality flags and features that make them progicent in Survival and Nature. This also gives players access to their accompanying background quest, the History of Violence.
- Classes: Two new classes were added, the beloved Barbarian and Druid, each bringing four new Subclasses along with them.
Solasta Primal Calling DLC New Ancestry
Offspring of humans and orcs, half-orcs often have a history of violence rather than romance. Rejected by both their parent's families, they tend to rely on strength to get on in life.
- Move: 6
- Ability Score Increase: Strength +2, Constitution +1
- Darkvision: See normally in dim light, and in natural darkness as if in dim light.
- Menacing: You gain proficiency in the Intimidation skill
- Relentless Endurance: When you are reduced to 0 hit points but not killed outright, you drop to 1 hit point instead. You can't benefit from this feature again until you finish a long rest.
- Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add the result to the extra damage of the critical hit.
Solasta Primal Calling DLC New Background
Born in the Marches, you were raised and trained to survive the harsh and perilous environment. You had few friends and no education - though you know the true worth of friendship, the kind that keeps you alive.
Wanderer Features
- Lone Wolf: Wanderers gain proficiency in Survival and Nature
- Crafter: Wanderers are proficient with Smith Tools and Herbalism Kit.
- Background Quest: Wanderers have access to the "History of Violence" quest (can be found in Coparann after completing Abjuration Main Quest)
Wanderer Personality Flags
- Caution: A tendency to take care of one's own safety above all.
- Pragmatism: A tendency to value principality over principles.
- Egoism: A tendency to put oneself, friends, and family first, at the expense of others.
- Kindness: A tendency to care about others, preferring to make friends rather than enemies.
Solasta Primal Calling DLC New Classes
Barbarian
"Barbarians are fierce warriors from the edge of civilization. Their battle range makes them dangerous combatants."
Path of the Berserker ♦ Path of the Magebane ♦ Path of the Stone ♦ Path of Claw
Druid
"Druids are part of an ancient order dedicated to its nature. Thier powers and spells are attuned to animals, plants and the elemental forces."
Circle of the Land ♦ Circle of the Kindred Spirit ♦ Circle of Winds ♦ Circle of Balance
Solasta Primal Calling DLC New Subclasses
Each of the added new Classes would be accompanied with their new set of Subclasses as well. There will be four designated subclass per class.
Barbarian Subclasses
Path of the Berserker
The Path of the Berserker is a path of good untrammeled fury, slick with blood. As you enter the berserker's rage, you thrill in the chaos of battle, heedles of your own health or well-being.
Path of the Magebane
Followers of this path have developed a profound hatred for magic and magic-users. For them, physical prowess is the only decent way. They despise and distrust magic and magic-users.
Path of the Stone
Barbarians following this path draw their strength form their connection to stone. They are known for their doggedness. They never give up in the face of adversity and thrive in hostile environments.
Path of Claw
It is an open secret that Barbarians of the Path of the Claw are the descendants of an old clan that mingled with dragons. Whenever they enter a rage, their ancestry comes rushing out and takes over their senses, allowing them to perform incredible feats of power.
Druid Subclasses
Circle of the Land
The Circle of the Land is made up of mystics and sages who safeguard the ancient knowledge of the Old Faith. As a member of this circle, your magic is influenced by the land where you were initiated into the circle's mysterious rites.
Circle of the Kindred Spirit
At the beginning of time, there was harmony between animals and sentient beings. Some of them even forged an unbreakable bond, melding tow minds and souls in two bodies so that the two bodies shared their bond. This ancient bond has been preserved in the Circle of the Kindred Spirit, an order of druids preserving this sacred bond.
Circle of Winds
Druids from this circle draw their strength from the winds. As the Cataclysm raged, the connection druids felt to nature frayed But no so for the Circle of the Winds. They felt the mana currents carried by the winds and through them a connection to nature. Through this, they were able to protect from the worst of the cataclysm-born depredations.
Circle of Balance
Some say that druids from the Circle of Balance are gentle healers, while others tell of merciless executioners. The truth is, both are right: nature giveth, and nature taketh away.