Merchant Campsite is a Location introduced during the Lost Valley DLC in Solasta: Crown of the Magister. Solasta: Crown of the Magister is set a thousand years after a catastrophic Cataclysm resulting in the birth of new young nations around the affected areas along with the destruction of others. These regions and nations are where players will discover ruins and forgotten dungeons, encounter new foes and characters, and embark on different quests.
A place where traveling merchants inclduing Galar Goldentongue, often stay for the night. However, access is blocked by a nest of redeemers
Merchant Campsite Information
The Merchant Campsite is a stop from Galar Goldentongue's merchant route. He makes his way here during the Lost Valley DLC. Since parking his caravan here, strangers seem to have set up camp nearby and the Adventuerer's are tasked to find out who they are and why they're here.
- Quests:The Merchant Road, Archeology, Precious Paper, A Furry Task, A Safe Passage
- NPCs: Leyrin Catpaw, Krim Sunsail, Lord Hammond, Helia Fairblade
- Merchants: Galar Goldentongue
Merchant Campsite Notes & Tips
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- Notes, Tips, and other trivia