The Cave |
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Type | Main Quest |
Act | The Adventure Begins! |
Location | Orc Cave |
Reward/s | none |
The Cave is a Main Quest in Solasta: Crown of the Magister. Quests are different tasks and missions that a player can acquire and partake in throughout the game, quests are usually unlocked through the main campaign, during a series of events, or are given by certain NPCs. Completing a quest also grants various rewards that can aid the player throughout their journey.
The Cave Objectives
Light your Way
- You have fallen into a dark cave! Cast a Light cantrip or use a torch so you can see!
Light the Two Torches
- Light the bracketed torch by interacting with them while holding your own torch.
Examine the Totem
- Examine the totem in the center of the room. Maybe that'll give you a hint about where you are.
Heal Yourself
- Use a Potion or Spell to Heal your Wounds!
Sneak Past the Orcs and Activate the Mechanism
- Use Cautious Mode to sneak past the Orcs and find out how to open the door. If you remain on higher ground, they won't spot you.
Cross the River
- Behind the door is an underground river. Find a way through it!
Escape from the Orc Hideout
- Find the exit and get out of this cavern!
The Cave Walkthrough
Light your Way
This quest serves as a tutorial regarding basic stealth, resting, and using Light Sources. When you gain control of the character, you can cast the Light cantrip to light up the way or equip a Torch or a Candle. Equip your Light Source item and then approach the two bracketed torch to light it up. Once both torches are lit, examine the totem for your character to identify the location you are in. Examining the totem requires an Intelligence (History) check - after examining it, explore further by opening the gate ahead.
You'll obtain a secondary task which is to heal yourself upon entering the first section of the cave. If you have a Potion of Healing with you or a healing Cantrip, use it. Or you can loot the chest that's on the right side, near the gate to find a Potion of Healing, along with some other loot such as a Torch. Now, the door that's also near the chest is locked and you need to find the switch to open it. Walk towards the ladder and a short cutscene will trigger where you'll see a group of Orcs below. You'll now be prompted a tutorial on how to use Cautious Mode.j
Activating cautious mode makes you slower, but it grants two benefits: hidden objects and traps are easier to find, and you are harder for enemies to spot. Enter Cautious Mode, climb down the ladder, and head towards the ladder on the right, climb to the top to find the switch that opens the locked door. After activating the mechanism, go back and head towards the unlocked door.
Cross the River
Behind the door is an underground river, you simply need to cross it by jumping onto the platforms until you reach a campfire that can be used to rest. You'll be prompted a tutorial on how to take a long rest. Resting recovers HP, special abilities, and spells. But these can only be done by taking a long rest. Just make sure you set up camp and gather your party around a safe place where you won't be ambushed by enemies. Simply click on the campfire and Start Long Rest to progress the quest.
After resting, all you need to do is The Cave. You don't need to go all the way back, there's a gap in front of the campfire that you can crawl into to get to the other side where the Orcs were. There aren't any loot around, so simply exit the cave to complete this quest.
How to obtain The Cave
- One of the starting quests during the prologue of the game in Early Access. This quest is automatically obtained when the characters start to tell their backstory.
The Cave Rewards and Loot
- none
Escape the Nautiloid Notes & Tips
- Notes & tips go here
I wish Solasta wouldn't force you to sneak by the orcs. We should have the option to try to fight them. I would rather be allowed to attempt to fight the orcs and die in the attempt than to simply have the game tell me GAME OVER the minute the orcs discover me. This is not the way to run a game and neither is it a good way to tell a proper story.
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