Creed of Maraike

Feat
Feat Effect

Increase your Wisdom by 1 (max 20) and become proficient with Wisdom saving throws.

Prerequisites

Lv. 4 or 8 of any Class, or Lv. 6 of Fighter.

Creed of Maraike is a Feat in Solasta: Crown of the Magister. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score.

 

Creed of Maraike Information

 

How to unlock Creed of Maraike

You'll need to fulfill the following requirements to unlock Creed of Maraike

 

Earlier version

This feat has been reworked during Early Access development. Earlier version had the following effect

 

Creed of Maraike Tips & Notes

  • Maraike is a deity in Solasta lore

 

 

Solasta: Crown of the Magister Feats
Acute Senses  ♦  Ambidextrous  ♦  Arcane Appraiser  ♦  Armor Master  ♦  Badlands Marauder  ♦  Blessing of the Elements  ♦  Burning Touch  ♦  Cloak and Dagger  ♦  Creed of Arun  ♦  Creed of Einar  ♦  Creed of Misaye  ♦  Creed of Pakri  ♦  Creed of Solasta  ♦  Daunting Push  ♦  Discretion of the Coedymwarth  ♦  Distracting Gambit  ♦  Dungeon Maker  ♦  Eager for Battle  ♦  Electrifying Touch  ♦  Enduring Body  ♦  Flawless Concentration  ♦  Focused Sleeper  ♦  Follow Up Strike  ♦  Forest Runner  ♦  Forestalling Strength  ♦  Hard to Kill  ♦  Hauler  ♦  Icy Touch  ♦  Lock Breaker  ♦  Manipulator  ♦  Master Alchemist  ♦  Master Enchanter  ♦  Melting Touch  ♦  Mender  ♦  Might of the Iron Legion  ♦  Mightly Blow  ♦  Raise Shield  ♦  Ready or Not  ♦  Robust  ♦  Rush to Battle  ♦  Sturdiness of the Tundra  ♦  Take Aim  ♦  Toxic Touch  ♦  Trip Attack  ♦  Twin Blade

 




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