Acute Senses

Feat
Feat Effect

Character can't be surprised and always wakes up immediately if the camp is attacked while they sleep.

Prerequisites

Lv. 4 or 8 of any Class, or Lv. 6 of Fighter.

Acute Senses was a Feat in Solasta: Crown of the Magister. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. When a character reaches levels 4 and 8, they gain the Ability Score Choice Feature that will allow them to select a Feat if it's prefered over increasing Ability score.

 

 

Acute Senses Information

  • You cannot be surprised
  • You always wake up immediately if your camp is attacked while you sleep

 

How to unlock Acute Senses

You'll need to fulfill the following requirements to unlock Acute Senses

 

Acute Senses Tips & Notes

  • -

 

 

Solasta: Crown of the Magister Feats
Ambidextrous  ♦  Arcane Appraiser  ♦  Armor Master  ♦  Badlands Marauder  ♦  Blessing of the Elements  ♦  Burning Touch  ♦  Cloak and Dagger  ♦  Creed of Arun  ♦  Creed of Einar  ♦  Creed of Maraike  ♦  Creed of Misaye  ♦  Creed of Pakri  ♦  Creed of Solasta  ♦  Daunting Push  ♦  Discretion of the Coedymwarth  ♦  Distracting Gambit  ♦  Dungeon Maker  ♦  Eager for Battle  ♦  Electrifying Touch  ♦  Enduring Body  ♦  Flawless Concentration  ♦  Focused Sleeper  ♦  Follow Up Strike  ♦  Forest Runner  ♦  Forestalling Strength  ♦  Hard to Kill  ♦  Hauler  ♦  Icy Touch  ♦  Lock Breaker  ♦  Manipulator  ♦  Master Alchemist  ♦  Master Enchanter  ♦  Melting Touch  ♦  Mender  ♦  Might of the Iron Legion  ♦  Mightly Blow  ♦  Raise Shield  ♦  Ready or Not  ♦  Robust  ♦  Rush to Battle  ♦  Sturdiness of the Tundra  ♦  Take Aim  ♦  Toxic Touch  ♦  Trip Attack  ♦  Twin Blade



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